#include "prc_inc_util" #include "prc_inc_racial" void FakeRestore(object oTarget); void main() { object oPC = GetLastUsedBy(); if (GetIsPC(oPC)) { object oHenchman = GetAssociate(ASSOCIATE_TYPE_HENCHMAN,oPC,1); object oHenchman2 = GetAssociate(ASSOCIATE_TYPE_HENCHMAN,oPC,2); object oHenchman3 = GetAssociate(ASSOCIATE_TYPE_HENCHMAN,oPC,3); object oAnimal = GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION,oPC); object oFamiliar = GetAssociate(ASSOCIATE_TYPE_FAMILIAR,oPC); object oDominated = GetAssociate(ASSOCIATE_TYPE_DOMINATED,oPC); object oSummoned = GetAssociate(ASSOCIATE_TYPE_SUMMONED,oPC); ActionDoCommand(FakeRestore(oPC)); if(GetIsObjectValid(oHenchman)) { ActionDoCommand(FakeRestore(oHenchman)); if (!GetIsObjectValid(GetItemPossessedBy(oHenchman,"NW_IT_MPOTION003"))) { CreateItemOnObject("NW_IT_MPOTION003",oHenchman,3); } } if(GetIsObjectValid(oHenchman2)) { ActionDoCommand(FakeRestore(oHenchman2)); if (!GetIsObjectValid(GetItemPossessedBy(oHenchman2,"NW_IT_MPOTION003"))) { CreateItemOnObject("NW_IT_MPOTION003",oHenchman2,3); } } if(GetIsObjectValid(oHenchman3)) { ActionDoCommand(FakeRestore(oHenchman3)); if (!GetIsObjectValid(GetItemPossessedBy(oHenchman3,"NW_IT_MPOTION003"))) { CreateItemOnObject("NW_IT_MPOTION003",oHenchman3,3); } } if(GetIsObjectValid(oAnimal)) { ActionDoCommand(FakeRestore(oAnimal)); } if(GetIsObjectValid(oFamiliar)) { ActionDoCommand(FakeRestore(oFamiliar)); } if(GetIsObjectValid(oDominated)) { ActionDoCommand(FakeRestore(oDominated)); } if(GetIsObjectValid(oSummoned)) { ActionDoCommand(FakeRestore(oSummoned)); } } } void FakeRestore(object oTarget) { effect eVisual = EffectVisualEffect(VFX_IMP_RESTORATION_GREATER); effect eBad = GetFirstEffect(oTarget); while(GetIsEffectValid(eBad)) { if (GetEffectType(eBad) == EFFECT_TYPE_ABILITY_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_AC_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_ATTACK_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_DAMAGE_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_DAMAGE_IMMUNITY_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_SAVING_THROW_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_SPELL_RESISTANCE_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_SKILL_DECREASE || GetEffectType(eBad) == EFFECT_TYPE_BLINDNESS || GetEffectType(eBad) == EFFECT_TYPE_DEAF || GetEffectType(eBad) == EFFECT_TYPE_CURSE || GetEffectType(eBad) == EFFECT_TYPE_DISEASE || GetEffectType(eBad) == EFFECT_TYPE_POISON || GetEffectType(eBad) == EFFECT_TYPE_PARALYZE || GetEffectType(eBad) == EFFECT_TYPE_NEGATIVELEVEL) { RemoveEffect(oTarget, eBad); } eBad = GetNextEffect(oTarget); } if(MyPRCGetRacialType(oTarget) != RACIAL_TYPE_UNDEAD) { int nHeal = GetMaxHitPoints(oTarget) - GetCurrentHitPoints(oTarget); effect eHeal = EffectHeal(nHeal); if (nHeal > 0) ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oTarget); } PRCForceRest(oTarget); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisual, OBJECT_SELF); }