AOC_PRC8/_module/dlg/deity.dlg.json
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

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"0": "<StartAction>[Note]</Start> Only deities that suit your alignment will appear for selection. For more information on the different deities, see the [Info] section in the previous menu. Which deity will you pledge your loyalty to?"
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"0": "<StartAction>[Tyr, Germanic God of War]</Start>\n\nAlignment: Lawful Good\nThe original Germanic god of war and the patron god of justice, the precursor of Odin. At the time of the Vikings, Tyr had to make way for Odin, who became the god of war himself. Tyr was by then regarded as Odin's son (or possibly of the giant Hymir). He is the boldest of the gods, who inspires courage and heroism in battle. Tyr is represented as a man with one hand, because his right hand was bitten off by the gigantic wolf Fenrir (in old-Norse, the wrist was called 'wolf-joint'). His attribute is a spear; the symbol of justice, as well as a weapon. \n"
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"0": "<StartAction>[Mystra, Greater God of All Magic]</Start>\n\nAlignment: Neutral Good (*You can use either NG or LN when picking Mystra as a patron.)\nOther Names: The Lady of Mysteries, the Mother of All Magic\nSymbol: Circle of seven stars with red mist flowing from the center\nPortfolio: Magic, spells, the Weave\nDomains: Good, Illusion, Knowledge, Magic, Rune, Spell\nFavored Weapon: Seven whirling stars (shuriken)\n\n"
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"0": "<StartAction>[Mystra]</Start> (MISS-trah) is a busy and devoted deity. She provides and tends to the Weave, the conduit that allows mortal spellcasters and users of magic to safely access the raw force that is magic. Essentially, Mystra is the Weave. As the goddess of magic, she is also the deity of the possibilities that magic can bring about, making her one of the most powerful beings involved with Toril. Although she is good and has the ability to prevent the creation of new spells and magic items that her philosophy opposes, she rarely exerts this ability unless the creation could threaten the Weave or the balance of magic in general."
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"0": "<StartAction>[Yondalla, God of Halflings]</Start>\n\nAlignment: Lawful Good\nOther Titles: Protector and Provider, Nurturing Matriarch, Blessed One\nYondalla is the creator and protector of the Halfling race. She espouses harmony with the Halfling race and stalwart defense against its enemies. Her followers hope to lead safe, prosperous lives by following her guidance. \nDomains: Good, Law, Protection\nFavored Weapon: shortsword\n\n"
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"0": "<StartAction>[Wee Jas, Goddess of Death and Magic]</Start>\n\nAlignment: Lawful Neutral\nOther Titles: Witch Goddess, Ruby Sorceress, Stern Lady, Death's Guardian\nWee Jas is a demanding goddess who expects obedience from her followers. Her temples are few and far between, but she counts many powerful sorcerers and wizards (especially necromancers).\nDomains: Death, Law, Magic\nFavored Weapon: dagger\n\n"
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"0": "<StartAction>[Vecna, God of Secrets]</Start>\n\nAlignment: Neutral Evil\nOther Titles: The Maimed Lord, the Whispered One, The Master of All That is Secret and Hidden\nVecna rules that which is not meant to be known and that people wish to keep secret. He usually appears as a lich who is missing his left hand and left eye.\nDomains: Evil, Knowledge, Magic\nFavored Weapon: dagger"
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"0": "<StartAction>[Pelor, God of the Sun]</Start>\n\nAlignment: Neutral Good\nOther Titles: Shining One\nPelor is the creator of many good things, a supporter of those in need, and an adversary of all that is evil. He is the most commonly worshipped deity among ordinary humans, and his priests are well received wherever they go. Rangers and bards are found among his worshippers.\nDomains: Good, Healing, Strength, Sun\nFavored Weapon: mace\n"
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"0": "<StartAction>[Olidammara, God of Rogues]</Start>\n\nAlignment: Chaotic Neutral\nOther Titles: Laughing Rogue\nOlidammara delights in wine, women, and song. He is a vagabond, a prankster, and a master of disguise. His temples are few, but many people are willing to raise a glass in his honor. Rogues and bards are frequently among his worshippers.\nDomains: Chaos, Luck, Trickery\nFavored Weapon: rapier\n"
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"0": "<StartAction>[Obad-Hai God of Nature]</Start>\n\nAlignment: Neutral\nOther Titles: Shalm\nObad-Hi rules nature and the wilderness, and he is a friend to all who live in harmony with the natural world. Barbarians, Rangers, and druids sometimes worship him.\nDomains: Air, Animal, Earth, Fire, Plant, and Water\nFavored Weapon: Quarterstaff\nNemesis: Ehlonna"
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"0": "<StartAction>[Nerull, God of Death]</Start>\n\nAlignment: Neutral Evil\nOther Titles: The Reaper, Foe of All Good, Hater of Life, Bringer of Darkness, King of All Gloom, Reaper of Flesh\nNerull is the patron of those who seek the greatest evil for their own enjoyment or gain. His worshippers, who include evil necromancers and rogues, depict him as an almost skeletal figure in a robe.\nDomains: Death, Evil, Trickery\nFavored Weapon: Scythe"
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"0": "<StartAction>[Moradin, God of Dwarves]</Start>\n\nAlignment: Lawful Good\nOther Titles: Soul Forger, Dwarffather, The All-Father, and the Creator\nMoradin forged the first dwarves out of metal and gems and breathed life into them. He governs the arts and sciences of the dwarves: smithing, metal-working, engineering, and war.\nDomains: Earth, Good, Law, and Protection\nFavored Weapon: Warhammer\n\n"
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"0": "<StartAction>[Kord, God of Strength]</Start>\n\nAlignment: Chaotic Good\nOther Titles: The Brawler\nKord is the patron of athletes, especially wrestlers. His worshippers include good fighers, rogues, and barbarians.\nDomains: Chaos, Good, Luck, and Strength\nFavored Weapon: Greatsword\n\n"
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"0": "<StartAction>[Hextor, God of Tyranny]</Start>\n\nAlignment: Lawful Evil\nOther Titles: Champion of Evil, Herald of Hell, and Scourge of Battle\nHextor is the six-armed god of war, conflict, and destruction. Hextor's worshippers include evil fighters and monks He sends his followers to commit evil, and their special purpose is to overthrow the followers of Heironeous wherever they are found\nDomains: Destruction, Evil, Law, War\nFavored Weapon: Flail\nNemesis: Heironeous"
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"0": "<StartAction>[Heironeous, God of Valor]</Start>\n\nAlignment: Lawful Good\nOther Titles: The Invincible\nHeironeous promotes justice, valor, chivalry, and honor. He is worshipped by paladins, good fighters, and good monks\nDomains: Good, Law, War\nFavored Weapon: Longsword\nNemesis: Hextor"
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"0": "<StartAction>[Gruumsh, God of Orcs]</Start>\n\nAlignment: Chaotic Evil\nOther Titles: One Eye, He-Who-Never-Sleeps\nHe calls on his followers to be strong, to cull the weak from their numbers, and to take all the territory that Gruumsh thinks is rightfully theirs (which is almost everything).\nDomains: Chaos, Evil, Strength, War\nFavored Weapon: Spear\nNemesis: Corellon Larethian\n"
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"0": "<StartAction>[Garl Glittergold, God of Gnomes]</Start>\n\nAlignment: Neutral Good\nOther Titles: The Joker, the Watchful Protector, the Priceless Gem, Sparkling Wit\nGarl Glittergold discovered the gnomes and led them into the world. Since then he has been their protector. He governs humor, wit, gemcutting, and jewelrymaking\nDomains: Good, Protection, Trickery\nFavored Weapon: Battleaxe \nNemesis: Kurtulmak (god of Kobolds)\n"
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"0": "<StartAction>[Fharlanghn, God of Roads]</Start>\n\nAlignment: Neutral\nOther Titles: Dweller on the Horizon\nFharlanghn's wayside shrines are common on well-used roads, for he is the god of travel, roads, distance, and horizon. Bards, other wandering adventurers, and merchants favor Fharlanghn. \nDomains: Luck, Protection, and Travel\nFavored Weapon: Quarterstaff"
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"0": "<StartAction>[Erythnul, God of Slaughter]</Start>\n\nAlignment: Chaotic Evil\nOther Titles: The Many\nErythnul delights in panic and slaughter. In civilized lands, his followers (including evil fighters, barbarians, and rogues) form small, criminal cults. In savage lands, evil barbarians, gnolls, bugbears, ogres, and trolls commonly worship him.\nDomains: Chaos, Evil, Trickery, and War\nFavored Weapon: Morningstar with a blunt stone head\n"
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"0": "Which deity do you wish to learn about?"
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"0": "<StartAction>[Tyr, Germanic God of War]</Start>\n\nAlignment: Lawful Good\nThe original Germanic god of war and the patron god of justice, the precursor of Odin. At the time of the Vikings, Tyr had to make way for Odin, who became the god of war himself. Tyr was by then regarded as Odin's son (or possibly of the giant Hymir). He is the boldest of the gods, who inspires courage and heroism in battle. Tyr is represented as a man with one hand, because his right hand was bitten off by the gigantic wolf Fenrir (in old-Norse, the wrist was called 'wolf-joint'). His attribute is a spear; the symbol of justice, as well as a weapon. \n"
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"0": "<StartAction>[Mystra, Greater God of All Magic]</Start>\n\nAlignment: Neutral Good (*You can use either NG or LN when picking Mystra as a patron.)\nOther Names: The Lady of Mysteries, the Mother of All Magic\nSymbol: Circle of seven stars with red mist flowing from the center\nPortfolio: Magic, spells, the Weave\nDomains: Good, Illusion, Knowledge, Magic, Rune, Spell\nFavored Weapon: Seven whirling stars (shuriken)\n\n"
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"0": "<StartAction>[Mystra]</Start> (MISS-trah) is a busy and devoted deity. She provides and tends to the Weave, the conduit that allows mortal spellcasters and users of magic to safely access the raw force that is magic. Essentially, Mystra is the Weave. As the goddess of magic, she is also the deity of the possibilities that magic can bring about, making her one of the most powerful beings involved with Toril. Although she is good and has the ability to prevent the creation of new spells and magic items that her philosophy opposes, she rarely exerts this ability unless the creation could threaten the Weave or the balance of magic in general."
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"0": "<StartAction>[Yondalla, God of Halflings]</Start>\n\nAlignment: Lawful Good\nOther Titles: Protector and Provider, Nurturing Matriarch, Blessed One\nYondalla is the creator and protector of the Halfling race. She espouses harmony with the Halfling race and stalwart defense against its enemies. Her followers hope to lead safe, prosperous lives by following her guidance. \nDomains: Good, Law, Protection\nFavored Weapon: shortsword\n\n"
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"0": "<StartAction>[Wee Jas, Goddess of Death and Magic]</Start>\n\nAlignment: Lawful Neutral\nOther Titles: Witch Goddess, Ruby Sorceress, Stern Lady, Death's Guardian\nWee Jas is a demanding goddess who expects obedience from her followers. Her temples are few and far between, but she counts many powerful sorcerers and wizards (especially necromancers).\nDomains: Death, Law, Magic\nFavored Weapon: dagger\n\n"
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"0": "<StartAction>[Vecna, God of Secrets]</Start>\n\nAlignment: Neutral Evil\nOther Titles: The Maimed Lord, the Whispered One, The Master of All That is Secret and Hidden\nVecna rules that which is not meant to be known and that people wish to keep secret. He usually appears as a lich who is missing his left hand and left eye.\nDomains: Evil, Knowledge, Magic\nFavored Weapon: dagger"
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"0": "<StartAction>[Saint Cuthburt, God of Retribution]</Start>\n\nAlignment: Lawful Neutral\nOther Titles: St. Cuthburt of the Cudgel\nSt. Cuthburt exact revenge and just punishment on those who transgress the law. Because evil creatures more commonly and flagrantly violate laws then good creatures do, St. Cuthburt favors good over evil, though he is not good himself (His clerics cannot be evil). \nDomains: Destruction, Law, Protection, Strength\nFavored Weapon: mace\n\n"
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"0": "<StartAction>[Pelor, God of the Sun]</Start>\n\nAlignment: Neutral Good\nOther Titles: Shining One\nPelor is the creator of many good things, a supporter of those in need, and an adversary of all that is evil. He is the most commonly worshipped deity among ordinary humans, and his priests are well received wherever they go. Rangers and bards are found among his worshippers.\nDomains: Good, Healing, Strength, Sun\nFavored Weapon: mace\n"
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"0": "<StartAction>[Olidammara, God of Rogues]</Start>\n\nAlignment: Chaotic Neutral\nOther Titles: Laughing Rogue\nOlidammara delights in wine, women, and song. He is a vagabond, a prankster, and a master of disguise. His temples are few, but many people are willing to raise a glass in his honor. Rogues and bards are frequently among his worshippers.\nDomains: Chaos, Luck, Trickery\nFavored Weapon: rapier\n"
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"0": "<StartAction>[Obad-Hai God of Nature]</Start>\n\nAlignment: Neutral\nOther Titles: Shalm\nObad-Hi rules nature and the wilderness, and he is a friend to all who live in harmony with the natural world. Barbarians, Rangers, and druids sometimes worship him.\nDomains: Air, Animal, Earth, Fire, Plant, and Water\nFavored Weapon: Quarterstaff\nNemesis: Ehlonna"
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