AOC_PRC8/_module/git/area001.git.json
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

5549 lines
187 KiB
JSON

{
"__data_type": "GIT ",
"AreaProperties": {
"__struct_id": 100,
"type": "struct",
"value": {
"__struct_id": 100,
"AmbientSndDay": {
"type": "int",
"value": 3
},
"AmbientSndDayVol": {
"type": "int",
"value": 93
},
"AmbientSndNight": {
"type": "int",
"value": 3
},
"AmbientSndNitVol": {
"type": "int",
"value": 92
},
"EnvAudio": {
"type": "int",
"value": 0
},
"MusicBattle": {
"type": "int",
"value": 0
},
"MusicDay": {
"type": "int",
"value": 49
},
"MusicDelay": {
"type": "int",
"value": 90000
},
"MusicNight": {
"type": "int",
"value": 49
}
}
},
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"AnimationState": {
"type": "byte",
"value": 0
},
"Appearance": {
"type": "dword",
"value": 0
},
"AutoRemoveKey": {
"type": "byte",
"value": 0
},
"Bearing": {
"type": "float",
"value": -3.141585350036621
},
"CloseLockDC": {
"type": "byte",
"value": 0
},
"Conversation": {
"type": "resref",
"value": ""
},
"CurrentHP": {
"type": "short",
"value": 80
},
"Description": {
"type": "cexolocstring",
"value": {}
},
"DisarmDC": {
"type": "byte",
"value": 15
},
"Faction": {
"type": "dword",
"value": 1
},
"Fort": {
"type": "byte",
"value": 16
},
"GenericType": {
"type": "byte",
"value": 0
},
"Hardness": {
"type": "byte",
"value": 5
},
"HP": {
"type": "short",
"value": 80
},
"Interruptable": {
"type": "byte",
"value": 1
},
"KeyName": {
"type": "cexostring",
"value": ""
},
"KeyRequired": {
"type": "byte",
"value": 0
},
"LinkedTo": {
"type": "cexostring",
"value": "arena_lib"
},
"LinkedToFlags": {
"type": "byte",
"value": 1
},
"LoadScreenID": {
"type": "word",
"value": 0
},
"Lockable": {
"type": "byte",
"value": 0
},
"Locked": {
"type": "byte",
"value": 0
},
"LocName": {
"type": "cexolocstring",
"value": {
"id": 5349
}
},
"OnClick": {
"type": "resref",
"value": ""
},
"OnClosed": {
"type": "resref",
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},
"OnDamaged": {
"type": "resref",
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},
"OnDeath": {
"type": "resref",
"value": "x2_door_death"
},
"OnDisarm": {
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},
"OnFailToOpen": {
"type": "resref",
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},
"OnHeartbeat": {
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},
"OnLock": {
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},
"OnMeleeAttacked": {
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},
"OnOpen": {
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},
"OnSpellCastAt": {
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},
"OnTrapTriggered": {
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},
"OnUnlock": {
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},
"OnUserDefined": {
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},
"OpenLockDC": {
"type": "byte",
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},
"Plot": {
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},
"PortraitId": {
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},
"Ref": {
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},
"Tag": {
"type": "cexostring",
"value": "lib_arena"
},
"TemplateResRef": {
"type": "resref",
"value": "nw_door_ttr_11"
},
"TrapDetectable": {
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},
"TrapDetectDC": {
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},
"TrapDisarmable": {
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},
"TrapFlag": {
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},
"TrapOneShot": {
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"TrapType": {
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"Will": {
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"X": {
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"Y": {
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"Z": {
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}
}
]
},
"Encounter List": {
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},
"List": {
"type": "list",
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},
"Placeable List": {
"type": "list",
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{
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"AnimationState": {
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},
"Appearance": {
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"AutoRemoveKey": {
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},
"Bearing": {
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},
"BodyBag": {
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},
"CloseLockDC": {
"type": "byte",
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},
"Conversation": {
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"value": "changer"
},
"CurrentHP": {
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"value": 15
},
"Description": {
"type": "cexolocstring",
"value": {
"0": "Regular Appearances\n===============\n\n0 Dwarf\n1 Elf\n3 Halfling\n4 Half_Elf\n5 Half_Orc\n6 Human\n8 Badger\n9 Badger_Dire\n10 Bat \n11 Bat_Horror\n12 Bear_Black\n13 Bear_Brown\n14 Bear_Polar\n15 Bear_Dire\n17 Beetle_Slicer\n18 Beetle_Fire\n19 Beetle_Stag\n20 Beetle_Stink\n21 Boar \n22 Boar_Dire\n23 Bodak \n24 Golem_Bone\n25 Bugbear_Chieftain_A\n26 Bugbear_Chieftain_B\n27 Bugbear_Shaman_A \n28 Bugbear_Shaman_B \n29 Bugbear_A \n30 Bugbear_B \n31 Chicken \n34 Cow \n35 Deer \n36 Skeletal_Devourer\n37 Deer_Stag\n38 Balor \n39 Lich\n40 Doom_Knight\n41 Dragon_Black\n42 Dragon_Brass\n43 Dragon_Copper\n44 Dragon_Silver\n45 Dragon_Bronze\n46 Dragon_Gold \n47 Dragon_Blue \n48 Dragon_Green \n49 Dragon_Red \n50 Dragon_White \n51 Dryad \n52 Elemental_Air\n53 Elemental_Air_Elder\n54 War_Devourer \n55 Fairy \n56 Elemental_Earth \n57 Elemental_Earth_Elder\n58 Mummy_Common\n59 Mummy_Fighter_2\n60 Elemental_Fire\n61 Elemental_Fire_Elder\n62 Skeleton_Priest\n63 Skeleton_Common \n64 Invisible_Stalker \n68 Elemental_Water_Elder\n69 Elemental_Water\n70 Skeleton_Warrior_1 \n71 Skeleton_Warrior_2\n72 Ettin\n73 Gargoyle\n74 Ghast\n76 Ghoul\n77 Ghoul_Lord\n78 Giant_Hill\n79 Giant_Mountain\n80 Giant_Fire\n81 Giant_Frost\n82 Goblin_Chief_A\n83 Goblin_Chief_B\n84 Goblin_Shaman_A \n85 Goblin_Shaman_B\n86 Goblin_A \n87 Goblin_B\n88 Golem_Flesh\n89 Golem_Iron\n90 Shield_Guardian\n91 Golem_Clay \n92 Golem_Stone\n93 Cat_Leopard\n94 Cat_Crag_Cat\n95 Cat_Cat_Dire\n96 Cat_Krenshar\n97 Cat_Lion\n98 Cat_Jaguar\n99 Werecat\n100 Helmed_Horror\n101 Vrock \n102 Hook_Horror\n103 Lantern_Archon\n104 Quasit\n105 Imp\n106 Mephit_Air\n107 Mephit_Dust\n108 Mephit_Earth\n109 Mephit_Fire\n110 Mephit_Ice\n111 Mephit_Salt\n112 Mephit_Ooze\n113 Mephit_Steam\n114 Mephit_Magma\n115 Mephit_Water \n116 Will_O_Wisp\n117 Intellect_Devourer\n119 Minogon\n120 Minotaur\n121 Minotaur_Chieftain\n122 Minotaur_Shaman\n123 Mohrg\n124 Mummy_Greater\n125 Mummy_Warrior\n126 Nymph\n127 Ogre\n128 Ogre_Chieftain\n129 Ogre_Mage\n130 Lizardfolk_Warrior_A\n131 Lizardfolk_Warrior_B\n132 Lizardfolk_Shaman_A\n133 Lizardfolk_Shaman_B\n134 Lizardfolk_A\n135 Lizardfolk_B\n136 Orc_Chieftain_A\n137 Orc_Chieftain_B\n138 Orc_Shaman_A\n139 Orc_Shaman_B\n140 Orc_A\n141 Orc_B\n142 Ox\n144 Falcon\n145 Raven\n146 Shadow\n147 Shadow_Fiend\n148 Skeleton_Mage\n150 Skeleton_Warrior\n151 Slaad_Blue\n152 Slaad_Death\n153 Slaad_Gray\n154 Slaad_Green\n155 Slaad_Red\n156 Spectre\n157 Aranea\n158 Spider_Dire\n159 Spider_Giant\n160 Spider_Phase\n161 Spider_Sword\n162 Spider_Wraith\n163 Succubus\n164 Troll_Chieftain\n165 Troll_Shaman\n166 Ettercap \n167 Troll\n168 Umberhulk\n170 Wererat\n171 Werewolf\n172 Wight\n174 Dog_Blinkdog\n175 Dog_Dire_Wolf\n176 Dog\n177 Dog_Fenhound\n179 Dog_Hell_Hound\n180 Dog_Shadow_Mastif\n181 Dog_Wolf\n182 Skeleton_Chieftain\n184 Dog_Winter_Wolf\n185 Dog_Worg\n186 Allip\n187 Wraith\n188 NWN_Aarin\n189 NWN_Aribeth_Evil\n190 aribeth\n191 NWN_Haedraline\n192 NWN_Morag\n193 NWN_Maugrim\n195 Zombie_Rotting\n196 Zombie_Warrior_1\n197 Zombie_Warrior_2\n198 Zombie\n199 Zombie_Tyrant_Fog\n200 arch_target\n201 combat_dummy \n202 Cat_Panther\n203 Cat_Cougar\n204 Bear_Kodiak\n205 Grey_Render\n206 Penguin\n207 OgreB\n208 Ogre_ChieftainB\n209 Ogre_MageB\n210 NW_Militia_Member\n211 Luskan_Guard\n212 Cult_Member \n213 Uthgard_Elk_Tribe\n214 Uthgard_Tiger_Tribe\n215 Drow_Cleric\n216 Drow_Fighter\n217 Druegar_Fighter\n218 Druegar_Cleric\n219 House_Guard\n220 Begger\n221 Blood_Sailer\n222 Female_01\n223 Female_02\n224 Female_03\n225 Female_04\n226 Male_01\n227 Male_02\n228 Male_03\n229 Male_04\n230 Male_05\n231 Plague_Victim\n232 Shop_Keeper\n233 Inn_Keeper\n234 Bartender\n235 Waitress\n236 Prostitute_01\n237 Prostitute_02\n238 Convict \n239 Old_Man\n240 Old_Woman\n241 Kid_Male\n242 Kid_Female\n243 Gnome_NPC_Female\n244 Gnome_NPC_Male\n245 Elf_NPC_Female\n246 Elf_NPC_Male_01\n247 Elf_NPC_Male_02\n248 Dwarf_NPC_Female\n249 Dwarf_NPC_Male\n250 Halfling_NPC_Female\n251 Halfling_NPC_Male\n252 Half_Orc_NPC_Female\n253 Half_Orc_NPC_Male_01\n254 Half_Orc_NPC_Male_02\n255 Human_NPC_Female_01\n256 Human_NPC_Female_02\n257 Human_NPC_Female_03\n258 Human_NPC_Female_04\n259 Human_NPC_Female_05\n260 Human_NPC_Female_06\n261 Human_NPC_Female_07\n262 Human_NPC_Female_08\n263 Human_NPC_Female_09\n264 Human_NPC_Female_10\n265 Human_NPC_Female_11\n266 Human_NPC_Female_12\n267 Human_NPC_Male_01\n268 Human_NPC_Male_02\n269 Human_NPC_Male_03\n270 Human_NPC_Male_04\n271 Human_NPC_Male_05\n272 Human_NPC_Male_06\n273 Human_NPC_Male_07\n274 Human_NPC_Male_08\n275 Human_NPC_Male_09\n276 Human_NPC_Male_10\n277 Human_NPC_Male_11\n278 Human_NPC_Male_12\n279 Human_NPC_Male_13\n280 Human_NPC_Male_14\n281 Human_NPC_Male_15\n282 Human_NPC_Male_16\n283 Human_NPC_Male_17\n284 Human_NPC_Male_18\n285 Yuan_Ti\n286 Yuan_Ti_Chieften\n287 Yuan_Ti_Wizard\n288 Vampire_Female\n289 Vampire_Male\n290 Rakshasa_Tiger_Female\n293 Rakshasa_Tiger_Male\n294 Rakshasa_Bear_Male\n295 Rakshasa_Wolf_Male\n296 NWN_Nasher\n297 NWN_Sedos\n298 Invisible_Human_Male\n300 Kobold_Chief_A\n301 Kobold_Shaman_A\n302 Kobold_A\n303 Kobold_Chief_B\n304 Kobold_Shaman_B\n305 Kobold_B\n306 Cat_MPanther\n350 Giant_Frost_Female\n351 Giant_Fire_Female\n352 Medusa\n353 Asabi_Chieftain\n354 Asabi_Shaman\n355 Asabi_Warrior\n356 Stinger\n357 Stinger_Warrior\n358 Stinger_Chieftain\n359 Stinger_Mage\n360 Formian_Worker\n361 Formian_Warrior\n362 Formian_Myrmarch\n363 Formian_Queen\n364 Sphinx\n365 Gynosphinx\n366 Manticore\n367 Gorgon\n368 cockatrice\n369 Basilisk\n370 XP1_HeurodisLich\n374 Faerie_Dragon\n375 Pseudodragon\n376 Wyrmling_Red\n377 Wyrmling_Blue\n378 Wyrmling_Black\n379 Wyrmling_Green\n380 Wyrmling_White\n381 Wyrmling_Brass\n382 Wyrmling_Copper\n383 Wyrmling_Bronze\n384 Wyrmling_Silver\n385 Wyrmling_Gold \n386 Rat\n387 Rat_Dire\n388 Gnoll_Warrior\n389 Gnoll_Wiz\n390 Hobgoblin_Warrior\n391 Hobgoblin_Wizard\n392 Devil\n401 Beholder\n402 Beholder_Mage\n403 Beholder_Eyeball\n404 Mephisto_Big\n405 Dracolich\n406 Drider\n407 Drider_Chief\n408 Drow_Slave\n409 Drow_Wizard\n410 Drow_Matron\n411 Duergar_Slave\n412 Duergar_Chief\n413 Mindflayer\n414 Mindflayer2\n415 Mindflayer_Alhoon\n416 Deep_Rothe\n418 Dragon_Shadow\n419 Harpy\n420 Golem_Mithril\n421 Golem_Adamantium\n422 Spider_Demon\n423 Svirf_Male\n424 Svirf_Female\n425 Dragon_Pris\n426 Slaad_Black\n427 Slaad_White\n428 Azer_Male\n429 Azer_Female\n430 Demi_Lich\n431 ObjectChair\n432 objectTable\n433 objectCandle\n434 objectChest\n435 objectWhite\n436 objectBlue\n437 objectCyan\n438 objectGreen\n439 objectYellow\n440 objectOrange\n441 objectRed\n\n*********************************************\n\nCEP Appearances\n=============\n\n1000\tWemic\n1001\tTwig_Blight\n1002\tBrownie\n1003\tSatyr\n1004\tSatyr_Large\n1005\tCattle_Calf_Dark\n1006\tCattle_Calf_Brown\n1007\tBuffalo_Calf\n1008\tCattle_Longhorn\n1009\tBuffalo_A\n1010\tBuffalo_B\n1011\tBuffalo_C\n1012\tCattle_Rothe\n1013\tCattle_Black_Angus\n1014\tCattle_Brown_Angus\n1015\tBison\n1016\tBison_Antiquus\n1017\tCattle_Brahman\n1018\tCattle_Fighting\n1019\tCattle_Highland\n1020\tCattle_Holstein\n1021\tPack_Badger\n1022\tPack_Ox\n1023\tOx_Plow\n1024\tOx_Pack\n1025\tSwine_Pig\n1026\tSwine_Hog\n1027\tSwine_Peccary\n1028\tSwine_Babirusa\n1029\tSwine_Potbelly\n1030\tArmor_Stand\n1031\tDracolich_B\n1032\t****\n1033\t****\n1034\t****\n1035\t****\n1036\t****\n1037\t****\n1038\t****\n1039\t****\n1040\t****\n1041\t****\n1042\t****\n1043\t****\n1044\tRust_Monster\n1045\tOwlbear\n1046\tBeholder_B\n1047\tScarecrow\n1048\tGhoul_Ice\n1049\tSkeleton_Small\n1050\tStirge_Cave\n1051\t****\n1052\tIllithid\n1053\tShrieker\n1054\tXorn\n1055\tMyconid\n1056\tMyconid_Sprout\n1057\tMyconid_Elder\n1058\tTroll_B\n1059\t****\n1060\tVegepygmy\n1061\tThorny\n1062\tVegepygmy_Thorny_Rider_T\n1063\tVegepygmy_Thorny_Rider\n1064\tVegepygmy_Thorny_Rider_V\n1065\tCyclops\n1066\t****\n1067\tElf_Blackrose_Male\n1068\tElf_Blackrose_Female\n1069\t****\n1070\t****\n1071\t****\n1072\t****\n1073\tFlying_Eye\n1074\tMarilith_demonic\n1075\tMarilith_Humanoid\n1076\tMarilith_Blackguard\n1077\tErinyes\n1078\t****\n1079\t****\n1080\t****\n1081\t****\n1082\t****\n1083\t****\n1084\t****\n1085\t****\n1086\t****\n1087\t****\n1088\tPlanetouched_Feyri\n1089\tSuccubus_2nd_Ed\n1090\tShade_Hooded\n1091\tShade\n1092\t****\n1093\tSuccubus_(PG_rated)\n1094\tCornugon_B\n1095\tWraith_Hooded_1\n1096\tWraith_Hooded_2\n1097\tDevil_B\n1098\tGelugon\n1099\tVisage\n1100\tVisage_Greater\n1101\tDemon_Vorlan\n1102\tHamatula\n1103\tBarghest\n1104\tBelker\n1105\t****\n1106\tSalamander_Average\n1107\tSalamander_Flame_Bro\n1108\tSalamander_Noble\n1109\tAzer_Male_B\n1110\tAzer_Female_B\n1111\tRakshasa_Wolf_Female\n1112\tRakshasa_Bear_Female\n1113\tLupinal_Male_1\n1114\tLupinal_Male_2\n1115\tLupinal_Male_3\n1116\tLupinal_Male_4\n1117\tLupinal_Female_1\n1118\tLupinal_Female_2\n1119\tLupinal_Female_3\n1120\tLupinal_Female_4\n1121\tManticore_B\n1122\tSphinx_Andro\n1123\tSphinx_Hieraco\n1124\tSphinx_Gyno\n1125\t****\n1126\t****\n1127\t****\n1128\t****\n1129\t****\n1130\t****\n1131\t****\n1132\tOrc_Faerun_Chief\n1133\tOrc_Faerun\n1134\tOrc_D\n1135\tOrc_E\n1136\tOrc_F\n1137\tOrc_Mercenary\n1138\tOrc_Snow\n1139\tOrc_Snow_Chieftan\n1140\tOrc_Snow_Shaman\n1141\tGoblin_Bone_Wizard\n1142\tGoblin_Spider_Rider\n1143\tOrc_Urak_hai_A\n1144\tOrc_Urak_hai_B\n1145\tOrc_Urak_Captain\n1146\tOrc_Urak_Worg_Trainer\n1147\tOrc_Urak_hai_C\n1148\tOrc_Bloodguar\n1149\tOgrillion_Tan_1\n1150\tOgrillion_Tan_2\n1151\tOgrillion_Dull_1\n1152\tOgrillion_Dull_2\n1153\tGoblin_Worg_Rider\n1154\tGoblin_Worg_Rider_W\n1155\tGoblin_Worg_Rider_G\n1156\tGoblin_Frost_Chief\n1157\tGoblin_Frost_Shaman\n1158\tGoblin_Frost\n1159\tGoblin_Cave\n1160\tGoblin_Cave_Archer\n1161\tGoblin_Cave_Berkserk\n1162\tGoblin_Cave_Shaman\n1163\tKobold_Ice_Noble\n1164\tKobold_Ice_Wizard\n1165\tKobold_Ice\n1166\t****\n1167\t****\n1168\tSpider_BloodBack\n1169\tAnt_Giant\n1170\tAnt_Giant_Fire\n1171\tBugs\n1172\tBugs_Large\n1173\tScorpion_Huge\n1174\tScorpion_Huge_A\n1175\tScorpion_Huge_B\n1176\tScorpion_Huge_C\n1177\tScorpion_Giant\n1178\tScorpion_Giant_A\n1179\tScorpion_Giant_B\n1180\tScorpion_Giant_C\n1180\tScorpion_Giant_C\n1181\tScorpion_Small\n1182\tScorpion_Small_A\n1183\tScorpion_Small_B\n1184\tScorpion_Small_C\n1185\tBeetle_Slicer_Fine\n1186\tBeetle_Slicer_Tiny\n1187\tBeetle_Slicer_Huge\n1188\tBeetle_Fire_Fine\n1189\tBeetle_Fire_Tiny\n1190\tBeetle_Fire_Huge\n1191\tBeetle_Stag_Fine\n1192\tBeetle_Stag_Tiny\n1193\tBeetle_Stag_Huge\n1194\tBeetle_Stink_Fine\n1195\tBeetle_Stink_Tiny\n1196\tBeetle_Stink_Huge\n1197\tSpiderFiend_Kakkuu\n1198\tSpiderFiend_Spithriku\n1199\tSpiderFiend_Phisarazu\n1200\tSpiderFiend_Lycosidilth\n1201\tSpiderFiend_Raklupis\n1202\tDrider_Male_a\n1203\tDrider_Male_b\n1204\tDrider_Male_c\n1205\tDrider_Male_d\n1206\tDrider_Male_e\n1207\tDrider_Female_a\n1208\tDrider_Female_b\n1209\tDrider_Female_c\n1210\tDrider_Female_d\n1211\tDrider_Armor_a\n1212\tDrider_Armor_b\n1213\tDrider_Armor_c\n1214\tLolth\n1215\tDoppelganger\n1216\tMechanon_Spiker\n1217\tMechanon_Spider\n1218\tMechanon_Cutter\n1219\tIllithid_Scientist\n1220\tIllithid_Biologist\n1221\tIllithid_3e\n1222\tIllithid_Murray\n1223\tIllithid_Kid\n1224\tIllithid_Biologist_2\n1225\tViper_Huge_Forest\n1226\tViper_Medium_Forest\n1227\tViper_Tiny_Forest\n1228\tViper_Huge_Desert\n1229\tViper_Medium_Desert\n1230\tViper_Tiny_Desert\n1231\tViper_Huge_Swamp\n1232\tViper_Medium_Swamp\n1233\tViper_Tiny_Swamp\n1234\tViper_Huge_Jungle\n1235\tViper_Medium_Jungle\n1236\tViper_Tiny_Jungle\n1237\t****\n1238\t****\n1239\t****\n1240\t****\n1241\t****\n1242\t****\n1243\tAnt_Giant_Soldier\n1244\tAnt_Giant_Guard\n1245\tAnt_Giant_Queen\n1246\tAnt_Giant_Larva\n1247\tAnt_Giant_HiveQueen\n1248\tSpider_Redback\n1249\tPack_Bear\n1250\tPack_Beetle\n1251\tPack_Boar\n1252\tPack_Penguin\n1253\tDemon_Bebilith_B\n1254\t****\n1255\tCow_2\n1256\tSpider_Wraith_B\n1257\tMinogon_B\n1258\tCat_Cougar\n1259\tVampiric_Mist_2\n1260\t****\n1261\tSlaad_Green_B\n1262\tBarghest_Greater\n1263\tBeetle_Bombardier\n1264\t****\n1265\tChild_Male_1\n1266\tChild_Female_1\n1267\tChild_Male_2\n1268\tChild_Female_2\n1269\tChild_Male_3\n1270\tChild_Female_3\n1271\tChild_Male_4\n1272\tChild_Female_4\n1273\tChild_Male_5\n1274\tChild_Female_5\n1275\tEagle\n1276\t****\n1277\tSkeleton_Dwarf\n1278\tBugbear_Arctic\n1279\tBugbear_Arctic_Shaman\n1280\tBugbear_Arctic_Chief\n1281\tBat_Battle\n1282\tBat_Bone\n1283\tEther_Scarab\n1284\tSpider_Ice\n1285\tSkeleton_Red_Eyes\n1286\tSkeleton_Flaming\n1287\tSkeleton_Green\n1288\tSkeleton_Purple\n1289\tSkeleton_Yellow\n1290\tWendigo\n1291\tBalrog\n1292\tBear_Sun\n1293\tBear_Spectacled\n1294\tBear_Sloth\n1295\tBear_Panda\n1296\tTrolloc_Boar\n1297\tTrolloc_Goat\n1298\tTrolloc_Hawk\n1299\tCat_Tiger\n1300\tCat_White_Tiger\n1301\t****\n1302\tCat_Snow_Leopard\n1303\tCat_Clouded_Leopard\n1304\tBladeling\n1305\tHuman_NPC_King\n1306\tHuman_Cleric_of_Tyr\n1307\tDemilich_B\n1308\tMouse\n1309\t****\n1310\t****\n1311\tSpiderling\n1312\tSpiderling_Giant\n1313\tSpiderling_Dire\n1314\tSpiderling_Sword\n1315\tSpiderling_Phase\n1316\tSkulk_Female\n1317\tSkulk_Male\n1318\tHalf_Dragon_Fiend\n1319\tCyclops_Armored\n1320\t****\n1321\t****\n1322\t****\n1323\t****\n1324\tErinyes_B\n1325\tVecna\n1326\tHyena_Spotted\n1327\tHyena_Striped\n1328\tRaccoon\n1329\tRed_Panda\n1330\tRingtail\n1331\t****\n1332\tAntelope_Brown\n1333\tAntelope_Black\n1334\tGazelle\n1335\tOtter\n1336\tWeasel\n1337\tWolverine\n1338\tSkunk\n1339\tMink\n1340\tFisher\n1341\tFerret\n1342\tElemental_Air_L\n1343\tElemental_Air_M\n1344\tElemental_Air_S\n1345\tElemental_Smoke_L\n1346\tElemental_Smoke_M\n1347\tElemental_Smoke_S\n1348\tElemental_Magma_L\n1349\tElemental_Magma_M\n1350\tElemental_Magma_S\n1351\tElemental_Ooze_L\n1352\tElemental_Ooze_M\n1353\tElemental_Ooze_S\n1354\tElemental_Water_L\n1355\tElemental_Water_M\n1356\tElemental_Water_S\n1357\tElemental_Fire_L\n1358\tElemental_Fire_M\n1359\tElemental_Fire_S\n1360\tElemental_Earth_L\n1360\tElemental_Earth_L\n1361\tElemental_Earth_M\n1362\tElemental_Earth_S\n1363\tElemental_Ice_L\n1364\tElemental_Ice_M\n1365\tElemental_Ice_S\n1366\tElemental_Radiance_L\n1367\tElemental_Radiance_M\n1368\tElemental_Radiance_S\n1369\tElemental_Mineral_L\n1370\tElemental_Mineral_M\n1371\tElemental_Mineral_S\n1372\tElemental_Steam_L\n1373\tElemental_Steam_M\n1374\tElemental_Steam_S\n1375\tElemental_Lightning_L\n1376\tElemental_Lightning_M\n1377\tElemental_Lightning_S\n1378\tElemental_Salt_L\n1379\tElemental_Salt_M\n1380\tElemental_Salt_S\n1381\tElemental_Dust_L\n1382\tElemental_Dust_M\n1383\tElemental_Dust_S\n1384\tElemental_Ash_L\n1385\tElemental_Ash_M\n1386\tElemental_Ash_S\n1387\tElemental_Vacuum_L\n1388\tElemental_Vacuum_M\n1389\tElemental_Vacuum_S\n1390\tDog_Cooshee_Female\n1391\tDog_Cooshee_Male\n1392\tDog_Dalmatian\n1393\tDog_Doberman\n1394\tDog_Husky\n1395\tDog_Malamute\n1396\tDog_Mastiff\n1397\tDog_Terrier\n1398\tDog_Yellow\n1399\tPuppy_Dalmatian\n1400\tPuppy_Cooshee\n1401\tPuppy_Doberman\n1402\tPuppy_Husky\n1403\tPuppy_Mastiff\n1404\tPuppy_Terrier\n1405\tPuppy_Yellow\n1406\tCat_Black\n1407\tCat_Black_&_White\n1408\tCat_Bobtail\n1409\tCat_White\n1410\tKitten_Blk_n_Wht\n1411\tKitten_White\n1412\t****\n1413\t****\n1414\t****\n1415\t****\n1416\t****\n1417\t****\n1418\tGlabrezu\n1419\t****\n1420\t****\n1421\tAnimated_Wheel\n1422\tAnimated_Table\n1423\t****\n1424\tAnimated_Chest\n1425\tAnimated_Tome\n1426\tAnimated_Chest_Flying\n1427\tCrab_Giant_Blue\n1428\tCrab_Blue\n1429\tCrab_Giant\n1430\tCrab\n1431\tStirge_A\n1432\tStirge_B\n1433\tDemon_Bebilith_C\n1434\tCornugon_A\n1435\tFlying_Book_A\n1436\tFlying_Book_B\n1437\tFlying_Book_C\n1438\t****\n1439\tZombie_Pirate_1\n1440\tSkeleton_Pirate_1\n1441\tSkeleton_Pirate_2\n1442\tSkeleton_Pirate_3\n1443\tZombie_Pirate_2\n1444\tZombie_Pirate_3\n1445\tSkeleton_Pirate_4\n1446\tSkeleton_Pirate_5\n1447\tSkeleton_Pirate_6\n1448\tZombie_Pirate_4\n1449\tGhost_Pirate\n1450\t****\n1451\tSkeleton_Ogre\n1452\t****\n1453\tJelly_Mustard\n1454\tJelly_Mustard\n1455\tJelly_Mustard\n1456\tJelly_Ochre\n1457\tJelly_Ochre\n1458\tJelly_Ochre\n1459\tOoze_Crystal\n1460\tOoze_Crystal\n1461\tOoze_Crystal\n1462\tOoze_Gray\n1463\tOoze_Gray\n1464\tOoze_Gray\n1465\tPudding_Black\n1466\tPudding_Black\n1467\tPudding_Black\n1468\tPudding_Brown\n1469\tPudding_Brown\n1470\tPudding_Brown\n1471\tPudding_Dun\n1472\tPudding_Dun\n1473\tPudding_Dun\n1474\tPudding_White\n1475\tPudding_White\n1476\tPudding_White\n1477\tSlime_Green\n1478\tSlime_Green\n1479\tSlime_Green\n1480\tSlime_Olive\n1481\tSlime_Olive\n1482\tSlime_Olive\n1483\tSlithering_Tracker\n1484\tSlithering_Tracker\n1485\tSlithering_Tracker\n1486\tGolem_Ruby\n1487\tGolem_Emerald\n1488\tGolem_Citrine\n1489\tGolem_Sapphire\n1490\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"0": "Grand Master \n(Monk/WM/Wizard)\n\nName: Grand Master\n \nDamage: Moderate\nAttack: Very High \nAC: Very High\nHit Points: 193 \n\nRace: Elf\n\nAlignment: Lawful Neutral (immune to smite attacks)\n\nSpecial: 5 Attacks per round, concealment (empty body), very high saves.\n\nClasses: \nMonk [19]\nWeapon Master [20]\nWizard [ 1]\n\nType: Dexterity\nWeapon: Duel Wielded Kamas\n\nDescription: This is a great build for those who love both fast and effective fighters. The Monk levels provide great resistances and saves while the Weapon Master levels ensure that the monk's extra speed and duel wielding attacks are backed by formidable weapon skills. This character is fun to play and should do very well against monsters and in duels. The Wizard level affords the Grand Master 3 true strike spells, a handy +20 ab. A good strategy would be to boost up on ab using a true trike and then knocking down your opponent while you're ab is high. Once your enemy is down, you can inflict 5 free hits per round.\n \nStats (nude)\n37 Armour Class\n38 Attack Bonus \n\nCombat Abilities: KI Damage, Improved Knockdown, Expertise, Whirlwind Attack, Flurry of Blows, Stunning Fist, Quivering Palm.\n \nOrder of levels:\n15 Monk (Weapon Focus, Dodge, Mobility, Expertise, Spring Attack, Whirlwind Attack and Intimidate 4 ranks for Weapon Master)\n1 Wizard\n20 Weapon Master\n4 Monk\n \nBase Abilities:\nSTR [leave]\nDEX [20] \nCON [ 9] \nINT [14] \nWIS [15] \nCHA [leave]\n \nSpells: True Strike, Mage Armour, Shield, Ray of enfeeblement, Resistance\n \nAbility Bonuses: Spend them all on dexterity (this will raise your Attack Bonus and AC dexterity bonus) \n\nSkills: only choose intimidate (4 ranks for Weapon Master) then save your skill points. At level 40 you will take your final Monk level and choose these class skills: Discipline [max out] (for resistance against melee attacks - called shot, knockdown), Concentration [max out] (to maximise resisting taunt attacks), Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks) Parry [max out], Hide [36 ranks] (This is all the skill points you will have left, so put them into something useful. I chose hide to maximise the empty body ability) \n \nFeats: (in this order)\n \nDodge, Mobility, Expertise, Weapon Focus (Kama), Spring Attack, Whirlwind Attack, Weapon of Choice (Kama), Weapon Finesse, Two Weapon Fighting, Ambidexterity, Improved tow weapon Fighting, Epic Prowess, Great Dexterity I, Epic Weapon Focus (Kama), Great Dexterity II, Armour Skin, Great Dexterity III, Great Dexterity IV\n \nVariations: You might want to substitute Armour Skin for Improved Critical (Kama). Your Armour Class is pretty good, so this might prove to be a good investment as far as doing better damage with your Kamas.\n \nQuick slot Recommendations:\n [ F1 ] - Whole of Body (Monk ability)\n [ F2 ] - Empty Body (Monk ability)\n [ F3 ] - Stealth Mode (Regular ability)\n [ F4 ] - Aid (potion)\n [ F5 ] - Divine Brew (potion)\n [ F6 ] - KI Critical (WM ability)\n [ F7 ] - Improved Knockdown (Feat)\n [ F8 ] - Flurry of Blows (Monk Ability)\n [ F9 ] - Expertise (WM ability)\n [ F10] - Whirlwind Attack (Feat)\n [ F11] - Parry (Feat)\n [ F12] - True Strike (Wizard Spell)\n",
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"0": "Holy Fighter\n(Cleric/COT/Rogue)\n\nName: Holy Fighter\n \nDamage: High\nAttack: Extreme\nAC: High\nHit Points: 269\n\nRace: Elf\n\nAlignment: Chaotic Neutral (any non lawful for bard)\n\nSpecial: Divine Wrath, War Domain Powers, Protection Domain Powers, Smite Evil, Lay on Hands, 2d6 Sneak attacks, Improved Evasion\n\nClasses: \nCleric [12]\nChampion of Torm [25]\nRogue [3] \n\nType: Dexterity\nWeapon: Rapier\n\nDescription: This build is unusual because the cleric levels are only required for the War Domain Powers and 1 spell: Divine Favour. The reason for this is that because war domain powers and Divine Wrath require a charisma bonus to last long enough to be useful, no ability points could be spared for extra wisdom. When buffed the Holy Warrior deals nice divine damage and has a considerably high attack bonus. This lasts for about 7 rounds, in which time you should get a few called shots in and a knockdown just as it is wearing out. The Champion of Torm levels give this build a huge number of feats, the Divine Wrath ability, a powerful Lay on Hands healing ability and smite evil attacks. The rogue levels at the end give you 2d6 sneak attacks and a few good skills like Tumble and Use Magic Device. All in all this is a fun build to play that buffs very quickly, which reduces buffing tedium, and has a good variety of melee abilities to play with.\n \nStats (nude)\n40 Armour Class\n32 Attack Bonus \n\nCombat Abilities: Improved Knockdown, Called Shot, Improved Expertise, Improved Parry\n \nOrder of levels:\n12 Cleric\n25 Champion of Torm\n3 Rogue\n\nBase Abilities:\nSTR [leave] \nDEX [20] \nCON [leave] \nINT [13] \nWIS [leave] \nCHA [14]\n \nSpells: Automatic\n \nAbility Bonuses: Spend them all on Dexterity (this will raise your Attack Bonus and Armour Class) \n\nSkills: Make sure you choose 15 ranks of Concentration on your last Cleric Level (12). You'll also need to choose 40 ranks of Discipline on your last Champion of Torm Level because Rogues don't get that as a class skill. When you reach level 40, spend all of your remaining skill points on these Rogue class skills: Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks), Use Magic Device [30 ranks] (this is all you need to use a wide range of magic items including Boots of the Sun Soul), Parry [19 ranks] (this is all you have left - you want this to maximise the effectiveness of Improved Parry) \n \nFeats: (in this order)\n \nKnockdown, Weapon Focus (Rapier), Weapon Finesse, Called Shot, Improved Critical (Rapier), Improved Knockdown, Toughness, Expertise, Extra Smiting, Improved Expertise, Improved Parry, Great Charisma I, Epic Prowess, Great Charisma II, Epic Weapon Focus (Rapier), Great Dexterity I & II, Armour Skin, Great Dexterity III, Epic Toughness I, Great Dexterity IV, Epic Toughness II\n \nVariations: You could choose great dexterity instead of great charisma which would give you an extra +1 to your base attack but you would lose 2 rounds of duration on your war domain powers and divine wrath.\n \nQuick slot Recommendations:\n [ F1 ] - Heal (potion)\n [ F2 ] - Aid (potion)\n [ F3 ] - Divine Brew (potion)\n [ F4 ] - Divine Favour (Cleric Spell)\n [ F5 ] - War Domain (Cleric ability)\n [ F6 ] - Divine Wrath (COT ability)\n [ F7 ] - Improved Knockdown (Feat)\n [ F8 ] - Called Shot: Arm (Feat)\n [ F9 ] - Called Shot: Leg (Feat)\n [ F10 ] - Improved Expertise (Feat)\n [ F11] - Improved Parry (Feat)\n [ F12] - Lay on Hands (COT ability)\n",
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"0": "Lore Guardian\n(Bard/RDD/PM)\n\nName: Lore Guardian\n \nDamage: Moderate\nAttack: High\nAC: Extreme\nHit Points: 306\n\nRace: Elf\n\nAlignment: True Neutral (Bard requirement and any non good for Pale Master )\n\nSpecial: Taunt, Curse Song, Lasting Inspiration, Immunity to Fire, Paralysis and Sleep, Dragon's Breath, Immunity to Critical Hits, Undead Graft II, Deathless Touch\n\nClasses: \nBard [20]\nRed Dragon Disciple [10]\nPale Master [10] \n\nType: Dexterity\nWeapon: Rapier\n\nDescription: This is the Bard Heretic's nemesis. Choosing agility and skill over power, the Lore Guardian protects the right of those who wish to choose neutrality and seeks to eradicate any fellow bards who have strayed too far into the dark side. A bard's ability to curse must not be used on innocents and it is these whom the Lore Guardian protects. The Pale Master and Red Dragon Disciples Armour Bonuses on top of high dexterity are behind the awesome defensive power of this character. Choosing combat feats over high damage feats has meant that a greater range of combat options have been mastered. The Intelligence and Charisma bonuses brought by the Red Dragon Disciple levels have boosted skill points and Bard Spells. The Pale Master's critical hit immunity means that getting through this character's abundant supply of hit points will not be easily achieved, let alone done instantly with a devastating critical hit. With a strong set of useful skills, a broad range of magic and combat abilities, and an awesome Armour Class, this build will stand well against any adversary and will not be easily defeated.\n \nStats (nude)\n41 Armour Class\n36 Attack Bonus \n\nCombat Abilities: Overwhelming Critical, Taunt, Curse Song, Bard Song, Improved Knockdown, Called Shot\n\nOrder of levels:\n10 Bard\n10 Red Dragon Disciple\n9 Pale Master\n10 Bard (the Bard's 20th level must be chosen on the 49th character level in order to qualify for the Lasting Inspiration feat) \n1 Pale Master (10th Pale Master affords Critical Hit Immunity)\n\nBase Abilities:\nSTR [leave] \nDEX [20] \nCON [10]\nINT [14] \nWIS [leave] \nCHA [12]\n \nSpells: Balagarn's Horn, Magic Weapon, Mage Armour, Cloud of Bewilderment, Darkness, Protection from Alignment, Ghostly Visage, Greater Magic Weapon, Bestow Curse, Dispel Magic, Summon Creature IV (Dire Spider), Invisibility, Cure Critical Wounds\n \nAbility Bonuses: Spend them all on Dexterity (this will raise your Attack Bonus and Armour Class) \n\nSkills: Make sure you choose at least 25 ranks of Perform before you attempt to take Lasting Inspiration at level 39. When you reach level 40, spend all of your remaining skill points on these class skills: Discipline [max out] (for resistance against melee attacks - called shot, knockdown), and Concentration [36] (to maximise resisting taunt attacks - when you take your final Pale Master Level, spend all of your remaining skill points on this skill to top it up), Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks) Taunt [max out] (to lower your enemy's Armour Class), Perform [35 max] (to maximise the power of Bard Song - ranks over 35 are not utilised, so don't waste any more skill points than you need to), Use Magic Device [30 ranks] (this is all you need to use a wide range of magic items including Boots of the Sun Soul), Spell craft [max out] (to max the DC of your attack spells) \n \nFeats: (in this order)\n \nCurse Song, Weapon Focus (Rapier), Weapon Finesse, Toughness, Improved Critical (Rapier), Knockdown, Improved Knockdown, Epic Prowess, Epic Weapon Focus (Rapier), Armour Skin, Called Shot, Great Dexterity I & II, Lasting Inspiration\n \nVariations: You could sacrifice Armour Skin and Called Shot for Great Dexterities III & IV. This would essentially give +1 Attack Bonus in exchange for -2 Armour Class and the Called Shot melee ability.\n \nQuick slot Recommendations:\n [ F1 ] - Heal (potion)\n [ F2 ] - Divine Brew (potion)\n [ F3 ] - Displacement (Bard spell)\n [ F4 ] - Improved Invisibility (Bard Spell)\n [ F5 ] - War Cry (Bard spell)\n [ F6 ] - Gr Magic Weapon (Bard Spell)\n [ F7 ] - Improved Knockdown (Feat)\n [ F8 ] - Called Shot: Arm (Feat)\n [ F9 ] - Called Shot: Leg (Feat)\n [ F10 ] - Taunt (Skill)\n [ F11] - Bard Song (Bard Ability)\n [ F12] - Curse Song (Bard ability)\n",
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"0": "Pale Defender\n(Monk/Wizard/PM)\n\nName: Pale Defender\n \nDamage: Moderate\nAttack: Low\nAC: Extreme\nHit Points: 145\n\nRace: Elf\n\nAlignment: Chaotic Evil (any non-good for Pale Master and non-lawful for bard)\n\nSpecial: Curse Song, Immunity to Fire, Paralysis and Sleep, Dragon's Breath, Immunity to Critical Hits, Undead Graft II, Deathless Touch, Elemental Resistance\n\nClasses: \nMonk [12]\nWizard [4]\nPale Master [24] \n\nType: Dexterity\nWeapon: Duel-wielded Kamas\n\nDescription: This build gets its extreme armour class from the Pale Master's bone skin, the Monk's wisdom modifier and the high dexterity bonus. The only drawback is the low attack bonus that resulted from a lack of Monk levels and the duel-wielding penalty. The low intelligence is responsible for the low number of combat abilities to play with. Most of the feats were dedicated to two-weapon fighting and raising the armour bonus. The 4 Wizard levels afford this build a few very useful spells, including flame weapon and true strike. The extra attacks increase the chances of a critical hit and the monk speed is active because no armour is worn. In summary, this is still a fun character to play with a few handy spells, good speed, extra attacks and an awesome armour class.\n \nStats (nude)\n51 Armour Class\n34 Attack Bonus \n\nCombat Abilities: Undead Graft, Deathless Touch, Flurry of Blows, Extra Attacks, Basic Knockdown\n \nOrder of levels:\n11 Monk\n3 Wizard\n24 Pale Master\n1 Wizard (to take ranks in spellcraft)\n1 Monk (for class skills)\n\nBase Abilities:\nSTR [leave] \nDEX [20]\nCON [leave] \nINT [12] \nWIS [16] \nCHA [14] \n \nSpells: Shield, Mage Armour, True Strike, Magic Weapon, Protection from Alignment, Colour Spray, Ghostly Visage, Invisibility, Flame Weapon, Darkness\n \nAbility Bonuses: Spend them all on Dexterity (this will raise your Attack Bonus and Armour Class) \n\nSkills: After you take your final Wizard level at 39, take 30 ranks in Spellcraft. Then when you take your final Monk level at 40, spend all of your skill points on these class skills: Discipline [max out] (for resistance against melee attacks - called shot, knockdown), Concentration [41] (to maximise resisting taunt attacks), Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks) \n\nFeats: (in this order)\n \nDodge, Two-weapon Fighting, , Weapon Finesse, Ambidexterity, , Weapon Focus (Kama), Improved Two-weapon Fighting, Improved Critical (Kama), Epic Prowess, Epic Weapon Focus, Armour Skin, Epic Energy Resistance (electrical), Great Dexterity I, Epic Energy Resistance (electrical), Great Dexterity II, Epic Energy Resistance (electrical), Great Dexterity III, Epic Energy Resistance (electrical), Great Dexterity IV\n \nVariations: You could try making this character using rapier weapon focus to raise the attack bonus. It might be an idea to put one ability point into intelligence and choose a few combat feats, such as Improved Knockdown and/or Improved Parry or Expertise instead of the duel-wield feats.\n \nQuick slot Recommendations:\n [ F1 ] - Whole of Body (Monk Ability)\n [ F2 ] - Aid (potion)\n [ F3 ] - Divine Brew (potion)\n [ F4 ] - Impr Invisibility (Wizard spell)\n [ F5 ] - Ghostly Visage (Wizard spell)\n [ F6 ] - True Strike (Wizard spell)\n [ F7 ] - Knockdown (Feat)\n [ F8 ] - Magic Weapon (Wizard spell)\n [ F9 ] - Flame Weapon (Wizard spell) \n [ F10 ] - Darkness (Wizard spell)\n [ F11] - Colour Spray (Wizard spell)\n [ F12] - Flurry of Blows (Monk ability)\n",
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"0": "Bard Heretic \n\n(Bard/RDD/PM)\n\nName: Bard Heretic\n \nDamage: Extreme\nAttack: High\nAC: Low\nHit Points: 252 \n\nRace: Human\n\nAlignment: Neutral Evil (Bard requirement and role-play purposes)\n\nSpecial: Taunt, Curse Song, Lasting Inspiration, Immunity to Fire, Paralysis and Sleep, Dragon's Breath, Immunity to Critical Hits, Undead Graft II, Deathless Touch\n\nClasses: \nBard [20]\nRed Dragon Disciple [10]\nPale Master [10] \n\nType: Strength\nWeapon: Katana\n\nDescription: This character has a relatively low Attack bonus but can make up for this using the Taunt and Curse Song abilities, and by dealing high damage. The immunities brought to this build by the Red Dragon Disciple and the Pale Master make this character quite resilient to special attacks. The extra intelligence bonus from the Red Dragon Disciple classes means that a huge number of skill ranks can be gained. Using the many class skills that the Bard has access to, and the large number of skill points, a heap of useful skills can be maxed out. The Bard spells also contribute a nice variety of defensive, enhancement and offensive spells to the Bard Heretic's Arsenal.\n \nStats (nude)\n29 Armour Class\n39 Attack Bonus \n\nCombat Abilities: Overwhelming Critical, Taunt, Curse Song, Bard Song, Power Attack\n \nOrder of levels:\n11 Bard\n10 Red Dragon Disciple\n9 Pale Master\n9 Bard (the Bard's 20th level must be chosen on the 49th character level in order to qualify for the Lasting Inspiration feat) \n1 Pale Master (10th Pale Master affords Critical Hit Immunity)\n\nBase Abilities:\nSTR [17] \nDEX [leave)\nCON [9]\nINT [14] \nWIS [leave] \nCHA [16] \n\nSpells: Balagarn's Horn, Magic Weapon, Mage Armour, Cloud of Bewilderment, Darkness, Protection from Alignment, Ghostly Visage, Bull's Strength, Greater Magic Weapon, Bestow Curse, Dispel Magic, Summon Creature IV (Dire Spider), Neutralize Poison, Ethereal Visage, Greater Dispelling, Mind Fog, Grease, Summon Creature V (Dire Bear), Invisibility, Energy Buffer, Slow, Summon Creature VI (Dire Tiger), Cure Critical Wounds, Ice Storm, Dirge\n \nAbility Bonuses: Spend them all on Strength (this will raise your Attack Bonus and Damage) \n\nSkills: Make sure you choose at least 25 ranks of Perform before you attempt to take Lasting Inspiration at level 39. When you reach level 40, spend all of your remaining skill points on these class skills: Discipline [max out] (for resistance against melee attacks - called shot, knockdown), and Concentration [36] (to maximise resisting taunt attacks - when you take your final Pale Master Level, spend all of your remaining skill points on this skill to top it up), Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks) Taunt [max out] (to lower your enemy's Armour Class), Perform [35 max] (to maximise the power of Bard Song - ranks over 35 are not utilised, so don't waste any more skill points than you need to), Use Magic Device [30 ranks] (this is all you need to use a wide range of magic items including Boots of the Sun Soul), Spell craft [max out] (to max the DC of your attack spells) \n \nFeats: (in this order)\n \nMartial Weapon Proficiency, Exotic Weapon Proficiency, Weapon Focus (Katana), Power Attack, Cleave, Great Cleave, Improved Critical (Katana), Overwhelming Critical (Katana), Epic Prowess, Epic Weapon Focus (Katana), Armour Skin, Great Strength, Lasting Inspiration\n \nVariations: You could try using a rapier and spending the extra feat on either called shot or toughness..\n \nQuick slot Recommendations:\n [ F1 ] - Heal (potion)\n [ F2 ] - Divine Brew (potion)\n [ F3 ] - Gr Magic Weapon (Bard spell)\n [ F4 ] - Ethereal Visage (Bard Spell)\n [ F5 ] - Improved Invisibility (Bard spell)\n [ F6 ] - War Cry (Bard Spell)\n [ F7 ] - Dirge (Bard Spell)\n [ F8 ] - Power Attack (Feat)\n [ F9 ] - Undead Graft II (PM ability)\n [ F10 ] - Taunt (Skill)\n [ F11] - Bard Song (Bard Ability)\n [ F12] - Curse Song (Bard ability)\n",
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"0": "Champion\n\n(Bard/ RDD/COT)\n\nName: Champion\n \nDamage: Extreme\nAttack: Very High\nAC: Low\nHit Points: 380 \n\nRace: Human (you want the Quick-to-Master feat to get a good start on the Weapon Master pre-requisite feats and you also want lots of skill points to spend at lv 40)\n\nAlignment: True Neutral (for Bard, immunity to smite attacks) \n\nSpecial: +9 to AB for 7 Rounds (Divine Wrath), +7 to all saves (Divine Blessing), Immunity to Fire, Paralysis & Sleep.\n\nClasses: \nBard [6 ]\nRed Dragon Disciple [10] \nChampion of Torm [24] \n\nType: Strength / Special\nWeapon: Great Sword \nAlternate choice: Scythe\n\nDescription: This character is based around the Great Smiting feat and the Divine Wrath ability. It has been designed to do maximum damage against evil aligned opponents.\n \nStats (nude)\n21 Armour Class\n36 Attack Bonus \n\nCombat Abilities: Knockdown, Smite Evil, Curse Song, Bard Song, Taunt, Overwhelming Critical\n \nOrder of levels:\n5 bard (8 lore for RDD) \n10 RDD \n24 Champion of Torm, \n1 Bard (for concentration, UMD, Tumble, Discipline, Perform and Taunt)\n\nBase Abilities:\nSTR [16] \nDEX [leave]\nCON [10] \nINT [13] \nWIS [leave]\nCHA [17]\n \n*IKD - Improved Knockdown\n \nSpells: Mage Armour, Balagarn's Iron Horn, Protection from Alignment, Cloud of Bewilderment, Darkness, Ghostly Visage\n \nAbility Bonuses: Spend them all on charisma (need 25 for great smiting) until you reach 24. After that, take 1 Great Charisma Feat and then spend the rest on strength.\n \nSkills: only choose Lore 8 (for RDD) then save your skill points. At level 40, (after taking your final Bard level) choose Discipline [max out] (for resistance against melee attacks - called shot, knockdown), Concentration [max out] (to maximise battle casting and resist taunt attacks), Use Magic Device [30 pts] (so you can wear Boots of the Sun Soul), Perform [12 pts] (that's the max use you will get out of that skill at Bard level 6), Tumble [max out] (This will give you AC bonus and reduce your chances of getting hit while flat footed), Taunt [37] (That's all you have left).\n \nFeats: Make sure you choose Martial Weapon Proficiency and Great Sword Weapon Focus before RDD lv 10. You need this to meet the Champion of Torm pre-requisites.\n \nWeapon Proficiency (Martial), Weapon Focus (Great Sword), Curse Song, Knockdown, Power Attack, Cleave, Great Cleave, Improved Critical (Great Sword), Extra Smiting, Improved Kockdown, Great Charisma I, Overwhelming Critical (Great Sword), Great Smiting I, II, III, IV, V, VI, VII, VIII, Great Strength I (you want your strength to finish on an even number, preferably 30 seeing as you get +1 attack bonus for every 2 strength points), Epic Prowess, Epic Weapon Focus (Great Sword)\n \nVariations: You could forego Great Strength I and Epic Weapon Focus so that you could max Great Smiting to X. This would sacrifice 3 points of attack bonus for an extra 50 or so damage on smite attacks. \n \nQuick slot Recommendations:\n [ F1 ] - Lay on Hands (COT ability)\n [ F2 ] - Mage Armour (Bard spell)\n [ F3 ] - Ghostly Visage (Bard spell)\n [ F4 ] - Bull's Strength (potion)\n [ F5 ] - Divine Brew (potion)\n [ F6 ] - Divine Wrath (COT ability)\n [ F7 ] - Smite Evil (COT ability)\n [ F8 ] -Improved Knockdown (Feat)\n [ F9 ] - Power Attack (Feat)\n [ F10] - Taunt (Skill)\n [ F11] - Bard Song (Bard ability)\n [ F12] - Curse Song (Bard ability)\n",
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"0": "Dragoon\n\n(Bard/RDD/WM)\n\nName: Dragoon\n \nDamage: Very High\nAttack: Very High\nAC: High\nHit Points: 234 \n\nRace: Elf (Elves are the best for dexterity fighters because they can max their DEX to 20 when creating a new character)\n\nAlignment: Any Neutral (Bard requirement)\n\nSpecial: Immunity to Fire, Paralysis & Sleep.\n\nClasses: \nBard [ 6] \nRed Dragon Disciple [10] \nWeapon Master [24] \n\nType: Dexterity \nWeapon: Rapier\n\nDescription: This character was created to test the effectiveness of a dexterity fighter using a high crit-range weapon with the Overwhelming Critical feat. The only way to achieve the high dexterity and strength required for this build was to utilise the Red Dragon Disciples innate strength bonuses. The result is a char with great attack bonus and greater critical hit damage with a high chance of landing multiple critical hits.\n \nStats (nude)\n35 Armour Class\n37 Attack Bonus \n\nCombat Abilities: Bard song, Overwhelming Critical\n \nOrder of levels:\n5 bard (8 lore for RDD) \n10 RDD (4 Intimidate, Dodge, Mobility, Weapon Focus, Expertise, Spring Attack, Whirlwind Attack for Weapon Master) \n23 Weapon Master \n1 Bard (for concentration, UMD, Tumble, Discipline, Perform, Hide and Taunt)\n \nBase Abilities:\nSTR [15]\nDEX [19]\nCON [leave]\nINT [14] \nWIS [leave]\nCHA [leave]\n \nSpells: Mage Armour, Magic Weapon, Ghostly Visage, Cloud of Bewilderment, Darkness, Balagarn's Iron Horn\n \nAbility Bonuses: Spend them all on Dexterity (the higher your dexterity, the higher your AB and AC will be)\n \nSkills: Choose Lore 8 (for RDD) at bard level 4 and then make sure you choose 4 points in Intimidate (For WM). Now save the rest until level 40 - then spend your skill points. At level 40, (after taking your final Bard level) choose Discipline [max out] (for resistance against melee attacks - called shot, knockdown), Concentration [max out] (to maximise battle casting and resist taunt attacks), Use Magic Device [30 pts] (so you can wear Boots of the Sun Soul), Perform [12 pts] (that's the max use you will get out of that skill at Bard level 5), Taunt [whatever you have left]\n \nFeats: (In this Order)\n \nDodge, Mobility, Weapon Focus (Rapier), Expertise, Spring Attack, Whirlwind Attack, Power Attack, Cleave, Epic Prowess, Great Cleave, Overwhelming Critical, Great Dexterity I, Epic Weapon Focus, Great Dexterity II, Armour Skin, Great Dexterity III\n \nVariations: You can take your last level in Weapon Master instead of Bard if you want to go for an even higher attack bonus. This is not advisable, however, because of the great skills that you will miss out on, not to mention the AC bonus that you will get from maxing out the Tumble skill.\n \nQuick slot Recommendations:\n [ F1 ] - Healing (Potions)\n [ F2 ] - Ghostly Visage (Spell)\n [ F3 ] - Mage Armour (Spell)\n [ F4 ] - Magic Weapon (Spell)\n [ F5 ] - Darkness (Spell)\n [ F6 ] - Cloud of Bewilderment (Spell)\n [ F7 ] - Balagarn's Iron Horn (Spell)\n [ F8 ] - KI Critical (WM ability)\n [ F9 ] - Dragon Breath (Feat)\n [ F10] - Taunt (Standard ability)\n [ F11] - Divine Brew (Potion)\n [ F12] - Bard Song (Bard ability)\n",
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