AOC_PRC8/_module/nss/day_tester.nss
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

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#include "x0_i0_petrify"
void main()
{
object oMod=GetModule();
object oSelf = OBJECT_SELF;
int oTime = GetLocalInt(oSelf, "nightday");
location lLocation = GetLocation(oSelf);
effect eLight = EffectVisualEffect(VFX_DUR_LIGHT_YELLOW_20);
string sSound = GetTag(oSelf);
object oTarget =GetObjectByTag(sSound);
if (GetIsDay()==TRUE)
{
AssignCommand(oSelf, PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
RemoveEffectOfType(oSelf, GetEffectType(eLight));
oTarget = GetObjectByTag("fire");
SoundObjectStop(oTarget);
SpeakString("day");
}
if ((GetIsNight()==TRUE)||(GetIsDusk()==TRUE)||(GetIsDawn()==TRUE))
{
AssignCommand(oSelf, PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE));
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLight, oSelf);
oTarget = GetObjectByTag("fire");
SoundObjectPlay(oTarget);
SpeakString("dawn/dusk/night");
}
}