40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: FileName divine_ammo
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 4/12/2004 7:17:54 PM
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//:://////////////////////////////////////////////
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void main()
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{
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object oMod = GetModule();
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object oPC = GetPCSpeaker();
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int oMode = GetLocalInt(oMod, "gamemode");
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object oItem3, oItem2, oItem1, oItem4;
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oItem3 = GetItemPossessedBy(oPC, "divine_note");
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oItem2 = GetItemPossessedBy(oPC, "div_key");
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oItem1 = GetItemPossessedBy(oPC, "divine_talisman2");
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oItem4 = GetItemPossessedBy(oPC, "dark_talisman2");
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if (GetIsObjectValid(oItem2))
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DestroyObject(oItem2);
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if (GetIsObjectValid(oItem3))
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DestroyObject(oItem3);
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if (GetIsObjectValid(oItem1))
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DestroyObject(oItem1);
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if (GetIsObjectValid(oItem4))
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DestroyObject(oItem4);
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if (oMode!=1)
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CreateItemOnObject("divine_talisman", oPC);
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else
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CreateItemOnObject("dark_talisman", oPC);
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SetLocalInt(GetPCSpeaker(), "ranged_div", 1);
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object oStore = GetNearestObjectByTag("divine_ammo");
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if(GetObjectType(oStore) == OBJECT_TYPE_STORE)
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OpenStore(oStore, GetPCSpeaker());
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else
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ActionSpeakStringByStrRef(53090, TALKVOLUME_TALK);
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}
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