AOC_PRC8/_module/nss/divine_ammo.nss
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

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//::///////////////////////////////////////////////
//:: FileName divine_ammo
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 4/12/2004 7:17:54 PM
//:://////////////////////////////////////////////
void main()
{
object oMod = GetModule();
object oPC = GetPCSpeaker();
int oMode = GetLocalInt(oMod, "gamemode");
object oItem3, oItem2, oItem1, oItem4;
oItem3 = GetItemPossessedBy(oPC, "divine_note");
oItem2 = GetItemPossessedBy(oPC, "div_key");
oItem1 = GetItemPossessedBy(oPC, "divine_talisman2");
oItem4 = GetItemPossessedBy(oPC, "dark_talisman2");
if (GetIsObjectValid(oItem2))
DestroyObject(oItem2);
if (GetIsObjectValid(oItem3))
DestroyObject(oItem3);
if (GetIsObjectValid(oItem1))
DestroyObject(oItem1);
if (GetIsObjectValid(oItem4))
DestroyObject(oItem4);
if (oMode!=1)
CreateItemOnObject("divine_talisman", oPC);
else
CreateItemOnObject("dark_talisman", oPC);
SetLocalInt(GetPCSpeaker(), "ranged_div", 1);
object oStore = GetNearestObjectByTag("divine_ammo");
if(GetObjectType(oStore) == OBJECT_TYPE_STORE)
OpenStore(oStore, GetPCSpeaker());
else
ActionSpeakStringByStrRef(53090, TALKVOLUME_TALK);
}