AOC_PRC8/_module/nss/dynamic_braz3.nss
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

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#include "x0_i0_petrify"
void main()
{
object oMod=GetModule();
object oSelf = OBJECT_SELF;
int oTime = GetLocalInt(oSelf, "nightday");
int oTime2 =GetLocalInt(oSelf, "nightday2");
location lLocation = GetLocation(oSelf);
effect eLight = EffectVisualEffect(VFX_DUR_LIGHT_YELLOW_20);
string sSound = GetTag(oSelf);
object oTarget =GetObjectByTag(sSound);
if (((GetIsDay()==TRUE)||(GetIsDawn()==TRUE))&&(oTime!=1))
{
RemoveEffectOfType(oSelf, GetEffectType(eLight));
PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE);
SetLocalInt(oSelf, "nightday", 1);
SetLocalInt(oSelf, "nightday2", 0);
}
if (((GetIsNight()==TRUE)||(GetIsDusk()==TRUE))&&(oTime2!=1))
{
PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLight, oSelf);
SetLocalInt(oSelf, "nightday2", 1);
SetLocalInt(oSelf, "nightday", 0);
}
}