134 lines
4.4 KiB
Plaintext
134 lines
4.4 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name x2_def_ondeath
|
|
//:: Copyright (c) 2001 Bioware Corp.
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
Default OnDeath script
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Keith Warner
|
|
//:: Created On: June 11/03
|
|
//:://////////////////////////////////// Lucifers mistress / Gate Keeper
|
|
#include "spawner"
|
|
#include "x0_i0_petrify"
|
|
#include "loot"
|
|
#include "rank"
|
|
|
|
void main()
|
|
{
|
|
|
|
|
|
object oPC = GetLastKiller();
|
|
object oMod = GetModule();
|
|
int iMode = GetLocalInt(oMod, "gamemode");
|
|
object oP1 = GetObjectByTag("pool1");
|
|
object oP2 = GetObjectByTag("pool2");
|
|
object oP3 = GetObjectByTag("fountain1");
|
|
object oP4 = GetObjectByTag("fountain2");
|
|
object oLever1 = GetObjectByTag("pool_lever");
|
|
object oLever2 = GetObjectByTag("fount_lever");
|
|
object oSpawner = GetObjectByTag("spawner");
|
|
effect eEffect = EffectVisualEffect(VFX_DUR_GLOBE_INVULNERABILITY);
|
|
int oChest;
|
|
int iKilled = GetLocalInt(oPC, "iKilled");
|
|
int oLife = GetLocalInt(oPC, "lives");
|
|
int nInt2=GetLocalInt(oMod, "d2");
|
|
int nInt3=GetLocalInt(oMod, "d4");
|
|
int nInt5=GetLocalInt(oMod, "d5");
|
|
int nInt4=GetLocalInt(oMod, "d2a");
|
|
int nInt6=GetLocalInt(oMod, "d3");
|
|
int oExploit = GetLocalInt(oMod, "xcheck");
|
|
SetLocalInt(oMod, "gr_xx", 0);
|
|
SetLocalInt(oMod, "sw_lm", 0);
|
|
SetLocalInt(oMod, "ch_lm", 0);
|
|
int nInt;
|
|
if (oExploit!=1)
|
|
{
|
|
LastHit();
|
|
if (GetLocalInt(oMod, "hwar_on")==1)
|
|
{
|
|
DelayCommand(3.0, HolyScore(OBJECT_SELF));
|
|
}
|
|
if ((nInt2!=1)&&(nInt3!=1)&&(nInt4!=1)&&(nInt5!=1)&&(nInt6!=1))
|
|
{
|
|
AssignCommand(oPC, ClearAllActions());
|
|
DelayCommand(1.5, AssignCommand(oPC, ActionPlayAnimation
|
|
(ANIMATION_FIREFORGET_VICTORY2)));
|
|
|
|
iKilled=iKilled+1;
|
|
SetLocalInt(oPC, "iKilled", iKilled);
|
|
GetRank(oPC);
|
|
DeathStats(oPC);
|
|
FloatingTextStringOnCreature("Victory", oPC);
|
|
|
|
SetLocalInt(oPC, "bossdead", 1);
|
|
if (GetLocalInt(oMod, "hwar_on")!=1)
|
|
{
|
|
TombSpawn(OBJECT_SELF, oPC);
|
|
CreateGold(OBJECT_SELF, 12000);
|
|
}
|
|
}
|
|
|
|
if(nInt2==1)
|
|
{
|
|
QuickRestore(oPC);
|
|
++iKilled;
|
|
SetLocalInt(oPC, "iKilled", iKilled);
|
|
GetRank(oPC);
|
|
SetLocalInt(oMod, "d2_complete", 1);
|
|
if (iMode==1)
|
|
{AddJournalQuestEntry("boss2_0", 1, oPC, FALSE, FALSE);}
|
|
else{AddJournalQuestEntry("boss2", 1, oPC, FALSE, FALSE);}
|
|
DelayCommand(6.0, AssignCommand(oPC, PlaySound("sce_neutral")));
|
|
DelayCommand(6.0, FloatingTextStringOnCreature("W I N N E R", oPC));
|
|
SetLocked(GetObjectByTag("arena_gate"), FALSE);
|
|
AssignCommand(oSpawner, ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
|
|
AssignCommand(oLever1, ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
|
|
AssignCommand(oLever2, ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
|
|
RemoveEffectOfType(oP1, GetEffectType(eEffect));
|
|
RemoveEffectOfType(oP2, GetEffectType(eEffect));
|
|
RemoveEffectOfType(oP3, GetEffectType(eEffect));
|
|
RemoveEffectOfType(oP4, GetEffectType(eEffect));
|
|
SetLocalInt(oMod, "fountain_state", 0);
|
|
SetLocalInt(oMod, "pool_state", 0);
|
|
SetLocalInt(oMod, "challenge", 0);
|
|
SetLocalInt(oPC, "cutscene_on", 1);
|
|
SetLocalInt(oMod, "cutscene_flag", 0);
|
|
|
|
}
|
|
|
|
if ((nInt4==1)||(nInt5==1)||(nInt6==1)||(nInt3==1))
|
|
{
|
|
++iKilled;
|
|
SetLocalInt(oPC, "iKilled", iKilled);
|
|
GetRank(oPC);
|
|
++oLife;
|
|
SetLocalInt(oPC, "lives", oLife);
|
|
Message(2.4, "Bonus Life Granted", oPC);
|
|
PCEffect(3.5, VFX_IMP_SUPER_HEROISM, oPC);
|
|
DelayCommand(2.5, AssignCommand(oPC, ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY2)));
|
|
if ((nInt3!=1)&&(nInt5!=1)&&(nInt6!=1))
|
|
{BattleRest(oPC);}
|
|
int oGameMode = GetLocalInt(oMod, "gamemode");
|
|
if (oGameMode==1)
|
|
{
|
|
DelayCommand( 9.8, spawner (oPC, "thor", 0));
|
|
}
|
|
else
|
|
{
|
|
DelayCommand( 9.8, spawner (oPC, "lord", 0));
|
|
}
|
|
|
|
DoEffect(9.8,VFX_FNF_PWKILL, "monster_wp");
|
|
}
|
|
}
|
|
|
|
AssignCommand(oPC, PlaySound("vs_nzeliepm_dead"));
|
|
object oTarget= OBJECT_SELF;
|
|
PCEffect(0.0, VFX_IMP_DEATH_L, oTarget);
|
|
PCEffect(0.0, VFX_FNF_SCREEN_SHAKE, oTarget);
|
|
PCEffect(0.3, VFX_IMP_MAGIC_PROTECTION, oTarget);
|
|
|
|
ExecuteScript("nw_c2_default7", OBJECT_SELF);
|
|
}
|