AOC_PRC8/_module/nss/mass_imbue_bow.nss
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

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#include "spawner"
#include "prc_x2_itemprop"
void Mass (object oItem)
{
itemproperty ipAdd;
int oDamage;
int nRandom = d20();
if (nRandom==0) oDamage = IP_CONST_DAMAGEBONUS_2d12;
if (nRandom==1) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==2) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==3) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==4) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==5) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==6) oDamage = IP_CONST_DAMAGEBONUS_2d6;
if (nRandom==7) oDamage = IP_CONST_DAMAGEBONUS_2d8;
if (nRandom==8) oDamage = IP_CONST_DAMAGEBONUS_2d8;
if (nRandom==9) oDamage = IP_CONST_DAMAGEBONUS_2d8;
if (nRandom==10) oDamage = IP_CONST_DAMAGEBONUS_2d8;
if (nRandom==11) oDamage = IP_CONST_DAMAGEBONUS_2d8;
if (nRandom==12) oDamage = IP_CONST_DAMAGEBONUS_2d10;
if (nRandom==13) oDamage = IP_CONST_DAMAGEBONUS_2d10;
if (nRandom==14) oDamage = IP_CONST_DAMAGEBONUS_2d10;
if (nRandom==15) oDamage = IP_CONST_DAMAGEBONUS_2d10;
if (nRandom==16) oDamage = IP_CONST_DAMAGEBONUS_2d10;
if (nRandom==17) oDamage = IP_CONST_DAMAGEBONUS_2d12;
if (nRandom==18) oDamage = IP_CONST_DAMAGEBONUS_2d12;
if (nRandom==19) oDamage = IP_CONST_DAMAGEBONUS_2d12;
if (nRandom==20) oDamage = IP_CONST_DAMAGEBONUS_2d12;
ipAdd = ItemPropertyMassiveCritical(oDamage);
IPSafeAddItemProperty(oItem, ipAdd);
}
void main ()
{
object oTarget;
object oItem;
int oDamage;
SetLocked(OBJECT_SELF, TRUE);
oItem = GetFirstItemInInventory(OBJECT_SELF);
while(GetIsObjectValid(oItem))
{
if (GetTag(oItem)=="pearl")
{DestroyObject(oItem);}
oItem = GetNextItemInInventory(OBJECT_SELF);
}
oItem = GetFirstItemInInventory(OBJECT_SELF);
CastPC(0.0,SPELL_SHAPECHANGE, OBJECT_SELF);
PCEffect(1.0,VFX_IMP_EVIL_HELP, OBJECT_SELF);
PCEffect(2.0,VFX_FNF_MYSTICAL_EXPLOSION, OBJECT_SELF);
DelayCommand(1.0, Mass(GetFirstItemInInventory(OBJECT_SELF)));
DelayCommand(3.0, SetLocked(OBJECT_SELF, FALSE));
}