38 lines
901 B
Plaintext
38 lines
901 B
Plaintext
#include "spawner"
|
|
#include "prc_x2_itemprop"
|
|
void Mighty(object oItem)
|
|
{
|
|
int oDamage;
|
|
itemproperty ipAdd;
|
|
oDamage = IPGetWeaponEnhancementBonus(oItem,
|
|
ITEM_PROPERTY_MIGHTY);
|
|
++oDamage;
|
|
if (oDamage==21){oDamage=20;}
|
|
ipAdd = ItemPropertyMaxRangeStrengthMod(oDamage);
|
|
IPSafeAddItemProperty(oItem, ipAdd);
|
|
}
|
|
|
|
|
|
void main ()
|
|
{
|
|
object oTarget;
|
|
object oItem;
|
|
|
|
int oDamage;
|
|
SetLocked(OBJECT_SELF, TRUE);
|
|
oItem = GetFirstItemInInventory(OBJECT_SELF);
|
|
while(GetIsObjectValid(oItem))
|
|
{
|
|
if (GetTag(oItem)=="coin1")
|
|
{DestroyObject(oItem);}
|
|
oItem = GetNextItemInInventory(OBJECT_SELF);
|
|
}
|
|
CastPC(0.0,SPELL_SHAPECHANGE, OBJECT_SELF);
|
|
PCEffect(1.0,VFX_DUR_ELEMENTAL_SHIELD, OBJECT_SELF);
|
|
PCEffect(1.5,VFX_FNF_ELECTRIC_EXPLOSION, OBJECT_SELF);
|
|
PCEffect(2.0,VFX_IMP_HARM, OBJECT_SELF);
|
|
DelayCommand(1.0, Mighty(GetFirstItemInInventory(OBJECT_SELF)));
|
|
DelayCommand(3.0, SetLocked(OBJECT_SELF, FALSE));
|
|
}
|
|
|