98 lines
2.6 KiB
Plaintext
98 lines
2.6 KiB
Plaintext
#include "strip"
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#include "rank"
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void Delevel(object oPC);
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void main()
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{
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object oPC = GetPCSpeaker();
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object oMod = GetModule();
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string oJourn;
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int oMode = GetLocalInt(oMod, "gamemode");
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SetLocalInt(GetModule(), "nord_mode", 1);
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InvStrip(oPC);
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GearStrip(oPC);
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CreateItemOnObject("nordock_token", oPC, 1);
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SetLocalInt(oPC, "iKilled", 0);
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SetLocalInt(oPC, "iDied", 0);
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SetLocalInt(oPC, "pc_swing", 0);
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SetLocalInt(oPC, "pc_HWswing", 0);
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SetLocalInt(oPC, "pc_hit", 0);
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SetLocalInt(oPC, "player_dd", 0);
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SetLocalInt(oPC, "pc_HWdam", 0);
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SetLocalInt(oPC, "pc_HWhit", 0);
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SetLocalInt(oPC, "aScore", 0);
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// Reset Completed Arena Challenges
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SetLocalInt(oMod, "d1_complete",0);
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SetLocalInt(oMod, "d2_complete",0);
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SetLocalInt(oMod, "d2a_complete",0);
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SetLocalInt(oMod, "d3_complete",0);
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SetLocalInt(oMod, "d4_complete",0);
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SetLocalInt(oMod, "d5_complete",0);
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// Reset Killed Challengers
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SetLocalInt(oPC, "wurmdead",0);
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SetLocalInt(oPC, "balrogdead",0);
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SetLocalInt(oPC, "doppledead",0);
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SetLocalInt(oPC, "pitfienddead",0);
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SetLocalInt(oPC, "hdfienddead",0);
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SetLocalInt(oPC, "paledead",0);
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SetLocalInt(oPC, "marilithdead",0);
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SetLocalInt(oPC, "bossdead",0);
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SetLocalInt(oPC, "lorddead",0);
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SetLocalInt(oPC, "luciferdead",0);
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// Reset the Arena Scoreboard to its default display
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SetLocalInt(oMod, "score_switch", 0);
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// Remove Journal Entries
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RemoveJournalQuestEntry(oJourn, oPC, FALSE, FALSE);
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if (oMode==1)
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{
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RemoveJournalQuestEntry("boss1_0", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss2_0", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss3_0", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss4_0", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss5_0", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss6_0", oPC, FALSE, FALSE);
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}
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else
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{
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RemoveJournalQuestEntry("boss1", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss2", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss3", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss4", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss5", oPC, FALSE, FALSE);
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RemoveJournalQuestEntry("boss6", oPC, FALSE, FALSE);
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}
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DelayCommand(4.0, FloatingTextStringOnCreature("** Australis Mode Initiated **", oPC));
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DelayCommand(4.0, PlaySound("sce_neutral"));
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DelayCommand(3.0, GetRank(oPC));
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}
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void Delevel(object oPC)
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{
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int oXP = 378000;
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effect eVis = EffectVisualEffect(VFX_FNF_LOS_EVIL_10);
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ActionPauseConversation();
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AssignCommand(GetObjectByTag("starfall"),
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ActionCastFakeSpellAtObject(SPELL_NEGATIVE_ENERGY_BURST, oPC));
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DelayCommand(2.5, SetXP(oPC, oXP));
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DelayCommand(2.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC));
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DelayCommand(2.75, ActionResumeConversation());
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}
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