111 lines
3.6 KiB
Plaintext
111 lines
3.6 KiB
Plaintext
|
|
#include "in_g_cutscene"
|
|
|
|
void main()
|
|
{
|
|
object oMod = GetModule();
|
|
object oPC = GetLastUsedBy();
|
|
if (!GetIsPC(oPC)) return;
|
|
|
|
object oArea = GetArea(OBJECT_SELF);
|
|
object oTarget = GetWaypointByTag("fw_portal_wp");
|
|
|
|
int oS0 = GetLocalInt(oMod, "challenge");
|
|
int oS1 = GetLocalInt(oMod, "sw_hw");
|
|
int oS2 = GetLocalInt(oMod, "sw_dr");
|
|
int oS3 = GetLocalInt(oMod, "sw_bl");
|
|
int oS4 = GetLocalInt(oMod, "sw_pf");
|
|
int oS5 = GetLocalInt(oMod, "sw_df");
|
|
int oS6 = GetLocalInt(oMod, "sw_pm");
|
|
int oS7 = GetLocalInt(oMod, "sw_bm");
|
|
int oS8 = GetLocalInt(oMod, "sw_lm");
|
|
int oS9 = GetLocalInt(oMod, "sw_ll");
|
|
int oS10 = GetLocalInt(oMod, "sw_xx");
|
|
int nInt = GetLocalInt(oMod, "challenge");
|
|
int nInt2 = GetLocalInt(oMod, "duel_on");
|
|
int oChest = GetLocalInt(oMod, "chest_here");
|
|
int oGameMode = GetLocalInt(oMod, "gamemode");
|
|
int oModMode = GetLocalInt(oMod, "mod_mode");
|
|
int iHwar = GetLocalInt(oMod, "hwar_on");
|
|
int iStatus = GetLocalInt(oMod, "war_won");
|
|
|
|
effect eEffect = EffectVisualEffect(VFX_IMP_REMOVE_CONDITION);
|
|
effect eEffect3 = EffectVisualEffect(VFX_FNF_PWSTUN);
|
|
effect eEffect2 = EffectVisualEffect(VFX_IMP_ELEMENTAL_PROTECTION);
|
|
|
|
|
|
if (oModMode!=1)
|
|
{
|
|
if (iHwar==1)
|
|
{
|
|
if (iStatus!=1)
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("** Holy War in progress **", oPC);
|
|
return;
|
|
}
|
|
else if (iStatus==1)
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must clear the arena first.", oPC);
|
|
return;
|
|
}
|
|
}
|
|
if (oChest!=1)
|
|
{
|
|
if ((nInt!=1)&&(nInt2!=1)&&(oS1!=1)&&(oS2!=1)&&(oS3!=1)
|
|
&&(oS4!=1)&&(oS5!=1)&&(oS6!=1)&&(oS7!=1)&&(oS8!=1)
|
|
&&(oS9!=1)&&(oS0!=1)&&(oS10!=1))
|
|
{
|
|
object oMonster = GetNearestCreature(CREATURE_TYPE_IS_ALIVE, TRUE, oPC);
|
|
if ((!GetIsEnemy(oPC, oMonster))||(oMonster==OBJECT_INVALID))
|
|
{
|
|
DelayCommand(0.0, ApplyEffectAtLocation(DURATION_TYPE_INSTANT,
|
|
eEffect, GetLocation(oPC)));
|
|
DelayCommand(0.1, ApplyEffectAtLocation(DURATION_TYPE_INSTANT,
|
|
eEffect2, GetLocation(oPC)));
|
|
DelayCommand(0.2, ApplyEffectAtLocation(DURATION_TYPE_INSTANT,
|
|
eEffect3, GetLocation(oPC)));
|
|
GestaltPlayMusic(0.3, oArea, TRUE, TRACK_ORIGINAL);
|
|
GestaltPlayMusic(0.4, oArea, FALSE);
|
|
GestaltJump(1.5, oPC, OBJECT_INVALID, "pc_final_wp" );
|
|
}
|
|
else
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must finish your battle first.", oPC);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (nInt==1)
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must finish the super challenge first.", oPC);
|
|
}
|
|
else if (nInt2==1)
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must finish your duel first.", oPC);
|
|
}
|
|
else
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must finish your battle first.", oPC);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("You must open the reward chest first.", oPC);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PlaySound("sim_cntresist");
|
|
FloatingTextStringOnCreature("This feature is univalible in campaign manager mode.", oPC);
|
|
}
|
|
}
|