36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
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void main()
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{
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object oPC = GetLastSpeaker();
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object oMod = GetModule();
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int iMode = GetLocalInt(GetModule(), "gamemode");
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int nInt1 = GetLocalInt(oPC, "luciferdead");
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int nInt2 = GetLocalInt(oPC, "starfall_dead");
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int nInt3 = GetLocalInt(oMod, "d1_complete");
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int nInt4 = GetLocalInt(oMod, "d2_complete");
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int nInt5 = GetLocalInt(oMod, "d2a_complete");
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int nInt6 = GetLocalInt(oMod, "d3_complete");
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int nInt7 = GetLocalInt(oMod, "d4_complete");
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int nInt8 = GetLocalInt(oMod, "d5_complete");
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if ((nInt1==1)&&(nInt2==1)&&(nInt3==1)&&(nInt4==1)&&
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(nInt5==1)&&(nInt6==1)&&(nInt7==1)&&(nInt8==1)&&
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(GetItemPossessedBy(oPC, "final_ring")==OBJECT_INVALID))
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{
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ExecuteScript("sf_cutscene", oPC);
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}
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else
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{
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if (iMode==1)
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{
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PlaySound("vs_nx2mephm_yes");
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}
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else
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{
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PlaySound("vs_nnwgrdm2_yes");
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}
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ActionStartConversation(oPC, "angel4", FALSE, FALSE);
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}
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}
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