AOC_PRC8/_module/nss/tr_skctrap_con_e.nss
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Initial Commit
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//::///////////////////////////////////////////////
//:: tr_skctrap_con_5
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Does the player have all the epic components
for this type of trap.
*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
#include "tr_inc_skills"
int StartingConditional()
{
int iResult;
iResult = skillCTRAPGetHasComponent(skillCTRAPGetCurrentTrapView(), GetPCSpeaker(), SKILL_TRAP_EPIC) == TRUE;
return iResult;
}