AOC_PRC8/_module/uti/grandmaster.uti.json
Jaysyn904 5e558169a0 Initial Commit
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2025-04-03 11:24:16 -04:00

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"0": "Grand Master \n(Monk/WM/Wizard)\n\nName: Grand Master\n \nDamage: Moderate\nAttack: Very High \nAC: Very High\nHit Points: 193 \n\nRace: Elf\n\nAlignment: Lawful Neutral (immune to smite attacks)\n\nSpecial: 5 Attacks per round, concealment (empty body), very high saves.\n\nClasses: \nMonk [19]\nWeapon Master [20]\nWizard [ 1]\n\nType: Dexterity\nWeapon: Duel Wielded Kamas\n\nDescription: This is a great build for those who love both fast and effective fighters. The Monk levels provide great resistances and saves while the Weapon Master levels ensure that the monk's extra speed and duel wielding attacks are backed by formidable weapon skills. This character is fun to play and should do very well against monsters and in duels. The Wizard level affords the Grand Master 3 true strike spells, a handy +20 ab. A good strategy would be to boost up on ab using a true trike and then knocking down your opponent while you're ab is high. Once your enemy is down, you can inflict 5 free hits per round.\n \nStats (nude)\n37 Armour Class\n38 Attack Bonus \n\nCombat Abilities: KI Damage, Improved Knockdown, Expertise, Whirlwind Attack, Flurry of Blows, Stunning Fist, Quivering Palm.\n \nOrder of levels:\n15 Monk (Weapon Focus, Dodge, Mobility, Expertise, Spring Attack, Whirlwind Attack and Intimidate 4 ranks for Weapon Master)\n1 Wizard\n20 Weapon Master\n4 Monk\n \nBase Abilities:\nSTR [leave]\nDEX [20] \nCON [ 9] \nINT [14] \nWIS [15] \nCHA [leave]\n \nSpells: True Strike, Mage Armour, Shield, Ray of enfeeblement, Resistance\n \nAbility Bonuses: Spend them all on dexterity (this will raise your Attack Bonus and AC dexterity bonus) \n\nSkills: only choose intimidate (4 ranks for Weapon Master) then save your skill points. At level 40 you will take your final Monk level and choose these class skills: Discipline [max out] (for resistance against melee attacks - called shot, knockdown), Concentration [max out] (to maximise resisting taunt attacks), Tumble [max out] (to further raise your Armour Class and protect against flat-footed opportunity attacks) Parry [max out], Hide [36 ranks] (This is all the skill points you will have left, so put them into something useful. I chose hide to maximise the empty body ability) \n \nFeats: (in this order)\n \nDodge, Mobility, Expertise, Weapon Focus (Kama), Spring Attack, Whirlwind Attack, Weapon of Choice (Kama), Weapon Finesse, Two Weapon Fighting, Ambidexterity, Improved tow weapon Fighting, Epic Prowess, Great Dexterity I, Epic Weapon Focus (Kama), Great Dexterity II, Armour Skin, Great Dexterity III, Great Dexterity IV\n \nVariations: You might want to substitute Armour Skin for Improved Critical (Kama). Your Armour Class is pretty good, so this might prove to be a good investment as far as doing better damage with your Kamas.\n \nQuick slot Recommendations:\n [ F1 ] - Whole of Body (Monk ability)\n [ F2 ] - Empty Body (Monk ability)\n [ F3 ] - Stealth Mode (Regular ability)\n [ F4 ] - Aid (potion)\n [ F5 ] - Divine Brew (potion)\n [ F6 ] - KI Critical (WM ability)\n [ F7 ] - Improved Knockdown (Feat)\n [ F8 ] - Flurry of Blows (Monk Ability)\n [ F9 ] - Expertise (WM ability)\n [ F10] - Whirlwind Attack (Feat)\n [ F11] - Parry (Feat)\n [ F12] - True Strike (Wizard Spell)\n",
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