41 lines
1.3 KiB
Plaintext
41 lines
1.3 KiB
Plaintext
#include "spawner"
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void main()
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{
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object oSelf = OBJECT_SELF;
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object oPC = GetPCSpeaker();
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object oMod = GetModule();
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effect eEffect= EffectDeath();
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SetImmortal(oPC, FALSE);
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PCEffect(0.0, VFX_FNF_SCREEN_SHAKE, oPC);
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SoundPlay(0.0, "as_wt_thunderds3", oPC);
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SoundPlay(3.0, "as_wt_thunderds4", oPC);
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SoundPlay(4.0, "as_wt_thunderds2", oPC);
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SoundPlay(4.2, "as_wt_thunderds1", oPC);
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SoundPlay(4.4, "as_wt_thundercl4", oPC);
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SoundPlay(4.6, "as_wt_thunderds3", oPC);
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SoundPlay(6.6, "as_wt_thunderds4", oPC);
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SoundPlay(7.0, "as_wt_thunderds2", oPC);
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SoundPlay(7.2, "as_wt_thundercl4", oPC);
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SoundPlay(7.7, "as_wt_thundercl3", oPC);
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SoundPlay(7.8, "as_wt_thundercl2", oPC);
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SoundPlay(8.0, "as_wt_thundercl1", oPC);
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PCEffect(8.0, VFX_IMP_LIGHTNING_M, oPC);
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PCEffect(8.2, VFX_IMP_DEATH_L, oPC);
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DelayCommand(8.2, ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC));
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DelayCommand(4.0, SetWeather(oMod, WEATHER_RAIN));
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DelayCommand(310.0, SetWeather(oMod, WEATHER_USE_AREA_SETTINGS));
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DelayCommand(2.0, AssignCommand(oSelf, SpeakString("Your greed has angered the great one!")));
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}
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/*
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as_wt_thunderds3 rolling
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as_wt_thunderds4 rolling
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as_wt_thunderds1 dist clap
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as_wt_thunderds2 dist strike
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as_wt_thundercl4 rolling clap
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as_wt_thundercl3 sharp clap
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as_wt_thundercl2 sharp strike
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as_wt_thundercl1 sharp strike
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