Mainly area cleanup

where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
This commit is contained in:
EpicValor
2023-10-11 19:22:23 -05:00
parent 950b16a720
commit 043b9846f9
31 changed files with 16388 additions and 5737 deletions

View File

@@ -23883,7 +23883,7 @@
},
"XPosition": {
"type": "float",
"value": 5.602015495300293
"value": 5.502613544464111
},
"YOrientation": {
"type": "float",
@@ -23891,11 +23891,11 @@
},
"YPosition": {
"type": "float",
"value": 55.24139785766602
"value": 56.51082611083984
},
"ZPosition": {
"type": "float",
"value": 9.5367431640625e-006
"value": -5.7220458984375e-006
}
},
{