I forgot to change back experiments
and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
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@@ -1337,21 +1337,6 @@
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"type": "int",
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"value": 1
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}
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PickupItems"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 0
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}
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}
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]
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},
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