I forgot to change back experiments

and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
This commit is contained in:
EpicValor
2023-09-12 22:09:04 -05:00
parent 24b959be8b
commit 05ea8fc1ca
42 changed files with 2448 additions and 1244 deletions

View File

@@ -14,7 +14,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 20.0
"value": 19.0
},
"ClassList": {
"type": "list",
@@ -142,7 +142,7 @@
},
"CRAdjust": {
"type": "int",
"value": -10
"value": -12
},
"CurrentHitPoints": {
"type": "short",
@@ -163,7 +163,7 @@
},
"Dex": {
"type": "byte",
"value": 21
"value": 22
},
"Disarmable": {
"type": "byte",
@@ -172,6 +172,13 @@
"Equip_ItemList": {
"type": "list",
"value": [
{
"__struct_id": 2,
"EquippedRes": {
"type": "resref",
"value": "item005"
}
},
{
"__struct_id": 16,
"EquippedRes": {