I forgot to change back experiments
and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
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@@ -782,7 +782,7 @@
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},
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"CostValue": {
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"type": "word",
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"value": 2
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"value": 0
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},
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"Param1": {
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"type": "byte",
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