I forgot to change back experiments

and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
This commit is contained in:
EpicValor
2023-09-12 22:09:04 -05:00
parent 24b959be8b
commit 05ea8fc1ca
42 changed files with 2448 additions and 1244 deletions

View File

@@ -18,7 +18,7 @@
},
"Cost": {
"type": "dword",
"value": 1436478
"value": 220498
},
"Cursed": {
"type": "byte",
@@ -88,37 +88,6 @@
"value": 0
}
},
{
"__struct_id": 0,
"ChanceAppear": {
"type": "byte",
"value": 100
},
"CostTable": {
"type": "byte",
"value": 0
},
"CostValue": {
"type": "word",
"value": 0
},
"Param1": {
"type": "byte",
"value": 255
},
"Param1Value": {
"type": "byte",
"value": 0
},
"PropertyName": {
"type": "word",
"value": 35
},
"Subtype": {
"type": "word",
"value": 0
}
},
{
"__struct_id": 0,
"ChanceAppear": {
@@ -348,7 +317,7 @@
},
"CostValue": {
"type": "word",
"value": 9
"value": 1
},
"Param1": {
"type": "byte",