Added henchman rental

Many areas, items, and creatures were adjusted for balance and aesthetics.
This commit is contained in:
EpicValor
2023-08-24 15:20:50 -05:00
parent d6cb8322b9
commit 07f4ebed49
2373 changed files with 518431 additions and 7256 deletions

View File

@@ -0,0 +1,34 @@
//::///////////////////////////////////////////////
//:: Associate: End of Combat End
//:: 69_HEN_COMBAT
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Calls the end of combat script every round
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 16, 2001
//:: Modified: 69MEH69
//:://////////////////////////////////////////////
#include "69_inc_henai"
void main()
{
object oPC = GetMaster();
if(!GetSpawnInCondition(NW_FLAG_SET_WARNINGS))
{
HenchmenCombatRound(OBJECT_INVALID);
}
if(GetIsDead(oPC))
{
HenchRessurect69(oPC);
}
if(GetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT))
{
SignalEvent(OBJECT_SELF, EventUserDefined(1003));
}
}