Sarum City enhancements

Adjusted commoner type npc behavior scripts.
This commit is contained in:
EpicValor
2023-09-11 17:11:52 -05:00
parent c369af5071
commit 24b959be8b
38 changed files with 13082 additions and 656 deletions

View File

@@ -10,7 +10,7 @@ void main()
ClearAllActions();
SetAILevel (OBJECT_SELF, AI_LEVEL_HIGH);
string sSittableTagName = "Woodenbench";
object oChair = GetRandomObjectByTag(sSittableTagName, 100.0);
object oChair = GetRandomObjectByTag(sSittableTagName, 120.0);
ActionForceMoveToObject (oChair, FALSE, 1.0f, 120.0);
ActionSit(oChair);
int nTime = Random(210) + 90;