Sarum City enhancements

Adjusted commoner type npc behavior scripts.
This commit is contained in:
EpicValor
2023-09-11 17:11:52 -05:00
parent c369af5071
commit 24b959be8b
38 changed files with 13082 additions and 656 deletions

View File

@@ -115,7 +115,7 @@ void main()
SetAILevel (OBJECT_SELF, AI_LEVEL_HIGH);
string sMyTagName = GetTag(OBJECT_SELF);
string sSittableTagName = "CHAIR_" + sMyTagName;
object oChair = GetRandomObjectByTag(sSittableTagName, 77.0);
object oChair = GetRandomObjectByTag(sSittableTagName, 100.0);
DelayCommand(60.0, ActionForceMoveToObject (oChair, FALSE, 1.0f, 120.0f));
DelayCommand(60.1, ActionSit(oChair));
int nTime = Random(200) + 90;