Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs. Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some. Those will be added later.
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@@ -6,7 +6,15 @@
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},
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"Door List": {
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"type": "list",
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"value": []
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "Places an Area Transition in the Doorway (Similar to how a transition would appear after a Door is destroyed)."
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}
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}
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]
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},
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"Encounter List": {
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"type": "list",
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@@ -25,6 +33,20 @@
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"type": "cexostring",
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"value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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@@ -73,13 +95,6 @@
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"TriggerList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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@@ -99,13 +114,6 @@
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"value": ""
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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