Adjusted more areas, mobs, spawns, and gear.

This commit is contained in:
EpicValor
2023-10-17 00:28:39 -05:00
parent 7c2e8422a9
commit 6612068254
54 changed files with 28251 additions and 11344 deletions

View File

@@ -18,11 +18,11 @@ void main()
//Behaviour config
AddBehaviour( "+HEALSELF", 100 ); //heal self
AddBehaviour( "+FEATENHANCE", 80 ); //enhance self via feats
AddBehaviour( "+REGROUP", 80 ); //regroup
AddBehaviour( "+FLANK", 20 ); //flank
AddBehaviour( "+REGROUP", 10 ); //regroup
AddBehaviour( "+FLANK", 30 ); //flank
AddBehaviour( "+EVACAOE", 50 ); //evac AOEs
AddBehaviour( "+MELEEASSIST", 100 ); //assist allies in melee
AddBehaviour( "+ATKRANGED", 100 ); //ranged attack
//AddBehaviour( "+ATKRANGED", 100 ); //ranged attack
AddBehaviour( "+ATKMELEE", 100 ); //melee attack
//Other config
@@ -52,8 +52,8 @@ void main()
//set fastbuffer status, should always be left on
SetIsFastBuffer( TRUE );
//SetLocalInt( OBJECT_SELF, "#FASTBUFFER", 1 );
//SetLocalInt( OBJECT_SELF, "#ACTIVE", 1 );
SetLocalInt( OBJECT_SELF, "#FASTBUFFER", 1 );
SetLocalInt( OBJECT_SELF, "#ACTIVE", 1 );
//log starting location
ExecuteScript( "no_scr_logspnloc", OBJECT_SELF );