Updated areas and mobs that go in them

and also their drops
This commit is contained in:
EpicValor
2023-09-16 17:45:31 -05:00
parent d8cc875ac4
commit 70db8c9b3f
95 changed files with 15464 additions and 10735 deletions

View File

@@ -11,7 +11,7 @@ int DoOnce = GetCampaignInt("drowbell",GetTag(OBJECT_SELF),oPC);
if (DoOnce==1) return;
AssignCommand(oPC, PlaySound("as_cv_bell2"));
object oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "drow", lTarget);
object oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "darkelfoutcast", lTarget);
SetIsTemporaryEnemy(oPC, oSpawn);
AssignCommand(oSpawn, ActionAttack(oPC));

View File

@@ -4,8 +4,13 @@ void main()
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
SetCreatureTailType (CREATURE_TAIL_TYPE_NONE, oPC);
SetPhenoType (PHENOTYPE_NORMAL, oPC);
SetFootstepType (FOOTSTEP_TYPE_DEFAULT, oPC);
if (GetCurrentHitPoints(oPC)<=0)
{
effect eKill = EffectDeath(TRUE);