I figured out why commoner types weren't using civilized animations

Most changes were due to that and other behaviors I wanted ambient npcs to do.
This commit is contained in:
EpicValor
2023-09-09 19:56:22 -05:00
parent 80bc1e0c92
commit c369af5071
119 changed files with 50579 additions and 4558 deletions

View File

@@ -345,7 +345,7 @@
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"value": "x2_def_heartsitb"
},
"ScriptOnBlocked": {
"type": "resref",
@@ -688,21 +688,6 @@
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{
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"Name": {
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"value": "X2_USERDEFINED_ONSPAWN_EVENTS"
},
"Type": {
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},
"Value": {
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},
{
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"Name": {