Fixed bandit lair spawn waypoints
Remade the bandit shack interior
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@@ -11,7 +11,7 @@ if (DoOnce==TRUE) return;
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SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE);
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SendMessageToPC(oPC, "hmm, whats up with that bridge........?");
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SendMessageToPC(oPC, "What's up with the creaking bridge?");
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}
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