Added sounds to new areas that were missing them
Changed a cow model and ambient horses scripts.
This commit is contained in:
@@ -178,55 +178,55 @@
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},
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"ScriptAttacked": {
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"type": "resref",
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"value": "x2_def_attacked"
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"value": "nw_c2_default5"
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},
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"ScriptDamaged": {
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"type": "resref",
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"value": "x2_def_ondamage"
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"value": "nw_c2_default6"
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},
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"ScriptDeath": {
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"type": "resref",
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"value": "x2_def_ondeath"
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"value": "nw_c2_default7"
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},
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"ScriptDialogue": {
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"type": "resref",
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"value": "x2_def_onconv"
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"value": "nw_c2_default4"
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},
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"ScriptDisturbed": {
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"type": "resref",
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"value": "x2_def_ondisturb"
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"value": "nw_c2_default8"
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},
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"ScriptEndRound": {
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"type": "resref",
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"value": "x2_def_endcombat"
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"value": "nw_c2_default3"
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},
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"ScriptHeartbeat": {
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"type": "resref",
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"value": "x2_def_heartbeat"
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"value": "nw_c2_default1"
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},
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"ScriptOnBlocked": {
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"type": "resref",
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"value": "x2_def_onblocked"
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"value": "nw_c2_defaulte"
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},
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"ScriptOnNotice": {
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"type": "resref",
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"value": "x2_def_percept"
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"value": "nw_c2_default2"
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},
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"ScriptRested": {
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"type": "resref",
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"value": "x2_def_rested"
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"value": "nw_c2_defaulta"
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},
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"ScriptSpawn": {
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"type": "resref",
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"value": "nw_c2_herbivore2"
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"value": "nw_c2_herbivore"
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},
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"ScriptSpellAt": {
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"type": "resref",
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"value": "x2_def_spellcast"
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"value": "nw_c2_defaultb"
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},
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"ScriptUserDefine": {
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"type": "resref",
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"value": "x2_def_userdef"
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"value": "nw_c2_defaultd"
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},
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"SkillList": {
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"type": "list",
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