After playing with a friend
We ran into new areas where heat exhaustion became a thing, and the water bottles wouldn't fill. Triggers for oasis and wells were completely missing. I added them to the areas. Hopefully it's fixed.
This commit is contained in:
@@ -18,7 +18,7 @@
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},
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"ArmorPart_LFoot": {
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"type": "byte",
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"value": 10
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"value": 5
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},
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"ArmorPart_LHand": {
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"type": "byte",
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@@ -54,7 +54,7 @@
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},
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"ArmorPart_RFoot": {
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"type": "byte",
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"value": 10
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"value": 5
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},
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"ArmorPart_RHand": {
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"type": "byte",
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@@ -90,11 +90,11 @@
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},
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"Cloth1Color": {
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"type": "byte",
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"value": 56
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"value": 114
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},
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"Cloth2Color": {
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"type": "byte",
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"value": 56
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"value": 65
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},
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"Comment": {
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"type": "cexostring",
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@@ -130,7 +130,7 @@
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},
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"Leather2Color": {
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"type": "byte",
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"value": 57
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"value": 114
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},
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"LocalizedName": {
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"type": "cexolocstring",
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@@ -140,11 +140,11 @@
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},
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"Metal1Color": {
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"type": "byte",
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"value": 56
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"value": 121
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},
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"Metal2Color": {
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"type": "byte",
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"value": 65
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"value": 124
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},
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"PaletteID": {
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"type": "byte",
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@@ -499,7 +499,7 @@
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},
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"xArmorPart_LFoot": {
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"type": "word",
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"value": 10
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"value": 5
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},
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"xArmorPart_LHand": {
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"type": "word",
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@@ -535,7 +535,7 @@
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},
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"xArmorPart_RFoot": {
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"type": "word",
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"value": 10
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"value": 5
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},
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"xArmorPart_RHand": {
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"type": "word",
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