Tweaked several areas, mobs, and added
the codi ai to some mobs.
This commit is contained in:
@@ -50,7 +50,7 @@
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},
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"BodyPart_Neck": {
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"type": "byte",
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"value": 0
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"value": 4
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},
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"BodyPart_Pelvis": {
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"type": "byte",
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@@ -90,7 +90,7 @@
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},
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"ChallengeRating": {
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"type": "float",
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"value": 39.0
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"value": 20.0
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},
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"ClassList": {
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"type": "list",
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@@ -149,7 +149,7 @@
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},
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"CRAdjust": {
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"type": "int",
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"value": -9
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"value": -18
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},
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"CurrentHitPoints": {
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"type": "short",
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@@ -977,7 +977,7 @@
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},
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"xBodyPart_Neck": {
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"type": "word",
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"value": 0
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"value": 4
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},
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"xBodyPart_Pelvis": {
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"type": "word",
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