Tweaked several areas, mobs, and added

the codi ai to some mobs.
This commit is contained in:
EpicValor
2023-09-28 23:01:25 -05:00
parent 9c38ad9c6b
commit f6270c3cb8
310 changed files with 31410 additions and 4885 deletions

View File

@@ -50,7 +50,7 @@
},
"BodyPart_Neck": {
"type": "byte",
"value": 0
"value": 4
},
"BodyPart_Pelvis": {
"type": "byte",
@@ -90,7 +90,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 42.0
"value": 20.0
},
"ClassList": {
"type": "list",
@@ -149,7 +149,7 @@
},
"CRAdjust": {
"type": "int",
"value": -11
"value": -23
},
"CurrentHitPoints": {
"type": "short",
@@ -532,10 +532,6 @@
},
{
"__struct_id": 4,
"Dropable": {
"type": "byte",
"value": 1
},
"InventoryRes": {
"type": "resref",
"value": "nw_it_picks003"
@@ -551,10 +547,6 @@
},
{
"__struct_id": 5,
"Dropable": {
"type": "byte",
"value": 1
},
"InventoryRes": {
"type": "resref",
"value": "nw_it_trap038"
@@ -1048,7 +1040,7 @@
},
"xBodyPart_Neck": {
"type": "word",
"value": 0
"value": 4
},
"xBodyPart_Pelvis": {
"type": "word",