Made the CR of some creatures match their level

mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
EpicValor
2023-10-04 16:48:26 -05:00
parent 75b5f91c8e
commit f96eb35d84
36 changed files with 1070 additions and 5636 deletions

View File

@@ -14,7 +14,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 11.0
"value": 10.0
},
"ClassList": {
"type": "list",
@@ -46,7 +46,7 @@
},
"CRAdjust": {
"type": "int",
"value": 0
"value": -1
},
"CurrentHitPoints": {
"type": "short",
@@ -54,7 +54,7 @@
},
"DecayTime": {
"type": "dword",
"value": 0
"value": 5000
},
"Deity": {
"type": "cexostring",