Made the CR of some creatures match their level

mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
EpicValor
2023-10-04 16:48:26 -05:00
parent 75b5f91c8e
commit f96eb35d84
36 changed files with 1070 additions and 5636 deletions

View File

@@ -134,7 +134,7 @@
},
"Lootable": {
"type": "byte",
"value": 0
"value": 1
},
"MaxHitPoints": {
"type": "short",
@@ -512,7 +512,38 @@
},
"SpecAbilityList": {
"type": "list",
"value": []
"value": [
{
"__struct_id": 4,
"Spell": {
"type": "word",
"value": 498
},
"SpellCasterLevel": {
"type": "byte",
"value": 0
},
"SpellFlags": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 4,
"Spell": {
"type": "word",
"value": 692
},
"SpellCasterLevel": {
"type": "byte",
"value": 0
},
"SpellFlags": {
"type": "byte",
"value": 1
}
}
]
},
"StartingPackage": {
"type": "byte",