Made the CR of some creatures match their level
mostly lowering, but some I increased their level to match their CR. I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
@@ -134,7 +134,7 @@
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},
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"Lootable": {
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"type": "byte",
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"value": 0
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"value": 1
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},
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"MaxHitPoints": {
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"type": "short",
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@@ -512,7 +512,38 @@
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},
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"SpecAbilityList": {
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"type": "list",
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"value": []
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"value": [
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{
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"__struct_id": 4,
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"Spell": {
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"type": "word",
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"value": 498
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},
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"SpellCasterLevel": {
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"type": "byte",
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"value": 0
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},
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"SpellFlags": {
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"type": "byte",
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"value": 1
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}
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},
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{
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"__struct_id": 4,
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"Spell": {
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"type": "word",
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"value": 692
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},
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"SpellCasterLevel": {
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"type": "byte",
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"value": 0
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},
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"SpellFlags": {
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"type": "byte",
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"value": 1
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}
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}
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]
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},
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"StartingPackage": {
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"type": "byte",
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