Made the CR of some creatures match their level

mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
EpicValor
2023-10-04 16:48:26 -05:00
parent 75b5f91c8e
commit f96eb35d84
36 changed files with 1070 additions and 5636 deletions

View File

@@ -14,7 +14,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 53.0
"value": 40.0
},
"ClassList": {
"type": "list",
@@ -27,7 +27,7 @@
},
"ClassLevel": {
"type": "short",
"value": 21
"value": 20
}
},
{
@@ -38,7 +38,7 @@
},
"ClassLevel": {
"type": "short",
"value": 21
"value": 20
}
}
]
@@ -57,7 +57,7 @@
},
"CRAdjust": {
"type": "int",
"value": 0
"value": -33
},
"CurrentHitPoints": {
"type": "short",
@@ -77,7 +77,7 @@
},
"Dex": {
"type": "byte",
"value": 10
"value": 16
},
"Disarmable": {
"type": "byte",
@@ -86,6 +86,34 @@
"Equip_ItemList": {
"type": "list",
"value": [
{
"__struct_id": 2,
"EquippedRes": {
"type": "resref",
"value": "item005"
}
},
{
"__struct_id": 4,
"EquippedRes": {
"type": "resref",
"value": "item007"
}
},
{
"__struct_id": 128,
"EquippedRes": {
"type": "resref",
"value": "item009"
}
},
{
"__struct_id": 512,
"EquippedRes": {
"type": "resref",
"value": "item008"
}
},
{
"__struct_id": 16384,
"EquippedRes": {
@@ -246,14 +274,14 @@
"__struct_id": 1,
"Feat": {
"type": "word",
"value": 331
"value": 329
}
},
{
"__struct_id": 1,
"Feat": {
"type": "word",
"value": 329
"value": 331
}
},
{
@@ -465,11 +493,11 @@
},
"MaxHitPoints": {
"type": "short",
"value": 1188
"value": 1168
},
"NaturalAC": {
"type": "byte",
"value": 46
"value": 10
},
"NoPermDeath": {
"type": "byte",
@@ -863,7 +891,7 @@
},
"Str": {
"type": "byte",
"value": 35
"value": 36
},
"Subrace": {
"type": "cexostring",
@@ -887,7 +915,7 @@
},
"WalkRate": {
"type": "int",
"value": 4
"value": 7
},
"willbonus": {
"type": "short",