Made the CR of some creatures match their level

mostly lowering, but some I increased their level to match their CR.  I don't know where some of these go, but generally the CR was way too high for no effort kills.
This commit is contained in:
EpicValor
2023-10-04 16:48:26 -05:00
parent 75b5f91c8e
commit f96eb35d84
36 changed files with 1070 additions and 5636 deletions

View File

@@ -18,7 +18,7 @@
},
"Cost": {
"type": "dword",
"value": 586958
"value": 282328
},
"Cursed": {
"type": "byte",
@@ -120,37 +120,6 @@
"value": 6
}
},
{
"__struct_id": 0,
"ChanceAppear": {
"type": "byte",
"value": 100
},
"CostTable": {
"type": "byte",
"value": 4
},
"CostValue": {
"type": "word",
"value": 10
},
"Param1": {
"type": "byte",
"value": 255
},
"Param1Value": {
"type": "byte",
"value": 0
},
"PropertyName": {
"type": "word",
"value": 16
},
"Subtype": {
"type": "word",
"value": 6
}
},
{
"__struct_id": 0,
"ChanceAppear": {