Made the CR of some creatures match their level
mostly lowering, but some I increased their level to match their CR. I don't know where some of these go, but generally the CR was way too high for no effort kills.
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@@ -60,37 +60,6 @@
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"PropertiesList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"ChanceAppear": {
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"type": "byte",
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"value": 100
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},
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"CostTable": {
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"type": "byte",
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"value": 2
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},
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"CostValue": {
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"type": "word",
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"value": 12
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},
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"Param1": {
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"type": "byte",
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"value": 255
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},
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"Param1Value": {
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"type": "byte",
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"value": 0
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},
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"PropertyName": {
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"type": "word",
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"value": 1
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},
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"Subtype": {
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"type": "word",
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"value": 0
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}
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},
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{
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"__struct_id": 0,
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"ChanceAppear": {
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@@ -227,7 +196,7 @@
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},
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"CostValue": {
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"type": "word",
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"value": 7
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"value": 4
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},
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"Param1": {
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"type": "byte",
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