EpicValor
44323d16c6
Added full CEP3 & Complete Rural/City tileset
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Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs. Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some. Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
9c4d6c7eb2
quest, convo, mob, and spawn fixes
2023-10-14 19:57:58 -05:00
EpicValor
043b9846f9
Mainly area cleanup
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where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
2023-10-11 19:22:23 -05:00
EpicValor
c369af5071
I figured out why commoner types weren't using civilized animations
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Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
49aab355dd
Cleaned up and enhanced badlands area
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jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
a896bdd164
Mostly npc script adjusments
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and placeable tag changes
2023-09-04 21:06:50 -05:00
EpicValor
bd99c2aee1
Script, drop, and aesthetic changes
2023-09-01 20:34:06 -05:00
EpicValor
129ffdcf22
Area ambience, dialog, sound changes
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Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
Jaysyn904
22947ad4b6
Initial Upload
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Initial Upload
2023-08-08 16:22:17 -04:00