8 Commits

Author SHA1 Message Date
Jaysyn904
a52f7196a1 Updated to PRC8
Updated to PRC8.  Moved monster abilities to top hak.  Removed badly outdated ruleset.2da.  Added release archive.
2024-02-14 21:41:42 -05:00
EpicValor
44323d16c6 Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs.  Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some.  Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
6ee16d51cd Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
bd99c2aee1 Script, drop, and aesthetic changes 2023-09-01 20:34:06 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
bc49dd8de9 Changed a bunch of stuff
Fixed dragonlord statue
fixed respawn of some quest items
added NESS spawn system
added dyes to dye vendoradded prc weapons to starter vendor
made many facelift changes to starting areas
2023-08-09 11:09:26 -05:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00