13 Commits

Author SHA1 Message Date
Jaysyn904
a52f7196a1 Updated to PRC8
Updated to PRC8.  Moved monster abilities to top hak.  Removed badly outdated ruleset.2da.  Added release archive.
2024-02-14 21:41:42 -05:00
EpicValor
f6270c3cb8 Tweaked several areas, mobs, and added
the codi ai to some mobs.
2023-09-28 23:01:25 -05:00
EpicValor
3811a4f205 Updates areas, spawns, items, mobs
and fixed typos in convos up to convo_cashan
2023-09-21 19:10:12 -05:00
EpicValor
05986aecf7 Various fixes to areas, mobs, CRs, items, and scripts 2023-09-18 17:58:18 -05:00
EpicValor
70db8c9b3f Updated areas and mobs that go in them
and also their drops
2023-09-16 17:45:31 -05:00
EpicValor
24b959be8b Sarum City enhancements
Adjusted commoner type npc behavior scripts.
2023-09-11 17:11:52 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
49aab355dd Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
430f3102d9 Script fixes, additions, and area changes 2023-09-03 21:12:26 -05:00
EpicValor
ac21a61c37 Added a faction, and minor stuff
Adding  faction goes through every area. I had no idea.
2023-08-28 22:46:32 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
129ffdcf22 Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00