EpicValor
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05ea8fc1ca
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I forgot to change back experiments
and added a int check for PickupItems on some commoner spawns to pick up items dropped by a player
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2023-09-12 22:09:04 -05:00 |
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EpicValor
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24b959be8b
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Sarum City enhancements
Adjusted commoner type npc behavior scripts.
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2023-09-11 17:11:52 -05:00 |
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EpicValor
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c369af5071
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I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
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2023-09-09 19:56:22 -05:00 |
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EpicValor
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49aab355dd
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Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working
updated all the npcs that use it
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2023-09-05 21:26:15 -05:00 |
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EpicValor
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430f3102d9
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Script fixes, additions, and area changes
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2023-09-03 21:12:26 -05:00 |
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EpicValor
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b3a5e77663
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script and npc changes
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2023-09-02 22:56:38 -05:00 |
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EpicValor
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ac21a61c37
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Added a faction, and minor stuff
Adding faction goes through every area. I had no idea.
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2023-08-28 22:46:32 -05:00 |
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EpicValor
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558a3ec773
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mob balance changes, area changes
added flavor npcs in some areas that had none.
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2023-08-25 20:14:32 -05:00 |
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EpicValor
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07f4ebed49
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Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
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2023-08-24 15:20:50 -05:00 |
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EpicValor
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129ffdcf22
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Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
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2023-08-13 18:26:11 -05:00 |
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Jaysyn904
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22947ad4b6
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Initial Upload
Initial Upload
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2023-08-08 16:22:17 -04:00 |
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