{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Wall 2 Gate" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Wall 2 Gate" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Wall 2 Gate" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flag / Pennant / Banner - 4" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Red" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Merchants Shingle - 8" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fence Rural 2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fence Rural 2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fence Rural 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fence Rural 2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fence Rural 2" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } } ] } }