/* * Script generated by LS Script Generator, v.TK.0 * * For download info, please visit: * http://nwvault.ign.com/View.php?view=Other.Detail&id=1502 */ // Put this OnHeartbeat. // Will abort (do nothing) if fighting or talking or if no PCs are in the area. void main() { effect eEffect; object oSelf = OBJECT_SELF; // If running the lowest AI, abort for performance reasons. if ( GetAILevel() == AI_LEVEL_VERY_LOW ) return; // Only fire once. if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) ) return; SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE); // Apply an effect. eEffect = SupernaturalEffect(EffectCutsceneGhost()); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oSelf); }