/* * jc_troll_9 * * version 1.2 by Lorinton September 17 2003 * * On spawn script for regenerating trolls. * Assign the script to the troll's on spawn event replacing the default * nw_c2_default9 script. * * The on damaged and heartbeat user defined events MUST be enabled. * */ #include "nw_i0_generic" void main() { SetSpawnInCondition( NW_FLAG_DAMAGED_EVENT ); SetSpawnInCondition( NW_FLAG_HEARTBEAT_EVENT ); // Set the troll to immortal so that we can script a requirement for fire and // acid damage to kill the troll. SetImmortal( OBJECT_SELF, TRUE ); // Run the standard spawn script. // Change the name to whatever custom script you use if not using the default script. ExecuteScript( "troll_nwn_spawn", OBJECT_SELF ); }