void main() { if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) ) return; SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE); object oTarget = OBJECT_SELF; effect eMind = EffectVisualEffect(VFX_DUR_PROT_BARKSKIN, VFX_DUR_PETRIFY); effect eGhost = EffectCutsceneGhost(); eGhost = UnyieldingEffect(eGhost); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, OBJECT_SELF); DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget)); SetLocalInt(OBJECT_SELF, "X1_L_IMMUNE_TO_DISPEL", 100); }