to Southampton Port. Added new creature for scenery in new area. changed the properties of some items to not cause alignment issues.
13 lines
494 B
Plaintext
13 lines
494 B
Plaintext
void main()
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{
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object oTarget = OBJECT_SELF;
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effect eMind = EffectVisualEffect(VFX_DUR_PROT_BARKSKIN);
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effect eGhost = EffectVisualEffect(VFX_DUR_GHOST_TRANSPARENT);
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eMind = UnyieldingEffect(eMind);
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eGhost = UnyieldingEffect(eGhost);
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DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, oTarget));
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DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget));
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SetLocalInt(OBJECT_SELF, "X1_L_IMMUNE_TO_DISPEL", 100);
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}
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