34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
void main()
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{
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if (GetTag(GetItemActivated()) == "dragonsreward")
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{
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object oPC=GetItemActivator();
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object oTarget = GetItemActivatedTarget();
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effect eVisual = EffectVisualEffect(VFX_FNF_SUNBEAM);
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string sSoundName = "c_dragnold_bat2";
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object oArea=GetArea(oPC);
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int nOutside = GetIsAreaNatural(oArea);
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int nSurface = GetIsAreaAboveGround(oArea);
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if (!GetIsObjectValid(oTarget)) return;
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if (nOutside == AREA_ARTIFICIAL)
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{
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SendMessageToPC(oPC,"You cannot use this item here or at this time!");
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return;
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}
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if (nSurface == AREA_UNDERGROUND)
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{
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SendMessageToPC(oPC,"You cannot use this item here or at this time!");
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return;
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}
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// Apply effects
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DelayCommand(1.0, AssignCommand(oTarget, SpeakString("What the hells that!!???", TALKVOLUME_TALK)));
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AssignCommand(oTarget, DelayCommand(2.0, PlaySound(sSoundName)));
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DelayCommand(2.2, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisual, oTarget));
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DelayCommand(2.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(105, DAMAGE_TYPE_FIRE, DAMAGE_POWER_NORMAL), oTarget));
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}
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}
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