2023-09-02 21:08:27 -05:00

10 lines
428 B
Plaintext

void main()
{
object oTarget = OBJECT_SELF;
//effect eMind = EffectVisualEffect(VFX_DUR_PROT_BARKSKIN, VFX_DUR_PETRIFY);
effect eMind2 = EffectVisualEffect(VFX_DUR_GHOST_TRANSPARENT);
//DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget));
DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind2, oTarget));
SetLocalInt(OBJECT_SELF, "X1_L_IMMUNE_TO_DISPEL", 10);
}