Aantioch_Infernum/_module/nss/green_setvar.nss
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Initial Upload
2023-08-08 16:22:17 -04:00

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// An "Actions Taken" script to set a quest variable on the PC
// in an NPC conversation
void main()
{
object oPC = GetPCSpeaker();
SetLocalInt( oPC, "green_set", 100);
SetCampaignInt("battle","green",1,oPC);
}