11 lines
219 B
Plaintext
11 lines
219 B
Plaintext
// An "Actions Taken" script to set a quest variable on the PC
|
|
// in an NPC conversation
|
|
void main()
|
|
{
|
|
object oPC = GetPCSpeaker();
|
|
SetLocalInt( oPC, "green_set", 100);
|
|
|
|
SetCampaignInt("battle","green",1,oPC);
|
|
}
|
|
|