6 lines
198 B
Plaintext
6 lines
198 B
Plaintext
void main()
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{
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vector vFace = GetPosition(GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN));
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SetFacingPoint(vFace);
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}
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